On the subject of "Failure in My Pocket: Gaming’s Tortured History of Handheld Convergence" wired.com says this about the pandora:
http://www.wired.com/gamelife/2010/10/handheld-convergence/?pid=429
"Pandora (2010)
After GamePark stopped making the GP32 line, the handheld's dedicated community had no hardware to call their own. So in the true spirit of open source, they got together to build a new box.
Released this summer, Pandora is a handheld system that runs open-source software and emulates classic games, plus has a full keyboard with PDA and Linux functionality.
Like the GP32, it would be difficult to ever call the Pandora a "failure," but like its inspiration it will be confined forever to its niche fan base."
http://www.wired.com/gamelife/2010/10/handheld-convergence/?pid=429
"Pandora (2010)
After GamePark stopped making the GP32 line, the handheld's dedicated community had no hardware to call their own. So in the true spirit of open source, they got together to build a new box.
Released this summer, Pandora is a handheld system that runs open-source software and emulates classic games, plus has a full keyboard with PDA and Linux functionality.
Like the GP32, it would be difficult to ever call the Pandora a "failure," but like its inspiration it will be confined forever to its niche fan base."