wesbrown18
Member
- Joined
- Nov 12, 2008
- Messages
- 159
I posted in the other thread, but upon reflection, this probably deserves its own discussion topic as I'd really like feedback and thoughts.
In sum total, GMenu is a great menu application. But issues have cropped up when trying to adapt it to a multiuser environment that uses package management. So we are experimenting with using the Matchbox desktop for application launching. It seems to work well, and it is very, very easy to extend to incorpoate PXML package functionality.
But I'd like to see what you, the Pandora user, think of it. I had taken a video capture, but thanks to Google Video, it's not very high quality So I've created screenshots in addition, and I will explain what's going on with each.
Above is the desktop that you'd see. At the moment, there is no window decoration for the desktop, which is actually a slight problem, because of how we're going to use applets in the window decoration to communicate status. This desktop is rapidly navigable using the D-pad.
Here, we have Ultima 4 running. And you guys can see the window decoration. And in the upper right corner, there's a few applets. There's the clock, the CPU meter, and the Istanbul video capture application. In the final version, we will probably have a clock speed applet, a battery applet, and a wireless applet. The beauty of this is that users and developers can extend with their own applets.
Windows are still full-screen, they are just decorated. Most games will not be decorated, but this can be a user option.
Another screenshot, this time of of E-UAE firing up under A500 with Workbench 1.3. Still decorated. We will be working on making window/fullscreen decorations a bit more intelligent and customizable.
Here, we have the task 'directory' under the Matchbox Desktop, showing running tasks. If we select here, it will switch. The great thing about the Machbox Desktop is that the directories are virtual, and pull data via plugins. To add PXML support, all we have to do is create a PXML plugin.
Here is the Google Video of the desktop interaction. You'll see that it's quite rapid to interact with. I do apologize for the poor video quality here. XVidCap has issues with getting the frame rate right, so I used Istanbul which uses Ogg Theora. If you have a media player that supports Ogg Theora, then the higher quality video is available here.
Feedback is appreciated. Please make them constructive, rather than obstructionist. I know that the interface is not what you all may have expected, looking for GMenu instead -- but I hope this one satisfies, as it is going to be a lot more robust in the longer term.
EDIT: To make your own matchbox themes
Below is a link to a post I made on how to grab the Matchbox themes and modify your own.
http://www.gp32x.de/board/index.php?s=&am...st&p=681605
In sum total, GMenu is a great menu application. But issues have cropped up when trying to adapt it to a multiuser environment that uses package management. So we are experimenting with using the Matchbox desktop for application launching. It seems to work well, and it is very, very easy to extend to incorpoate PXML package functionality.
But I'd like to see what you, the Pandora user, think of it. I had taken a video capture, but thanks to Google Video, it's not very high quality So I've created screenshots in addition, and I will explain what's going on with each.
Above is the desktop that you'd see. At the moment, there is no window decoration for the desktop, which is actually a slight problem, because of how we're going to use applets in the window decoration to communicate status. This desktop is rapidly navigable using the D-pad.
Here, we have Ultima 4 running. And you guys can see the window decoration. And in the upper right corner, there's a few applets. There's the clock, the CPU meter, and the Istanbul video capture application. In the final version, we will probably have a clock speed applet, a battery applet, and a wireless applet. The beauty of this is that users and developers can extend with their own applets.
Windows are still full-screen, they are just decorated. Most games will not be decorated, but this can be a user option.
Another screenshot, this time of of E-UAE firing up under A500 with Workbench 1.3. Still decorated. We will be working on making window/fullscreen decorations a bit more intelligent and customizable.
Here, we have the task 'directory' under the Matchbox Desktop, showing running tasks. If we select here, it will switch. The great thing about the Machbox Desktop is that the directories are virtual, and pull data via plugins. To add PXML support, all we have to do is create a PXML plugin.
Here is the Google Video of the desktop interaction. You'll see that it's quite rapid to interact with. I do apologize for the poor video quality here. XVidCap has issues with getting the frame rate right, so I used Istanbul which uses Ogg Theora. If you have a media player that supports Ogg Theora, then the higher quality video is available here.
Feedback is appreciated. Please make them constructive, rather than obstructionist. I know that the interface is not what you all may have expected, looking for GMenu instead -- but I hope this one satisfies, as it is going to be a lot more robust in the longer term.
EDIT: To make your own matchbox themes
Below is a link to a post I made on how to grab the Matchbox themes and modify your own.
http://www.gp32x.de/board/index.php?s=&am...st&p=681605
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