Opengl Es


AireTamStorm

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Super Dumb Question®:
Lets say I have Program A which is coded with OpenGL ES 2.0 for its drawing operations. Provided it is compiled for my CPU architecture, will it run on a straight OpenGL 2.0 graphics card no problem?
 
AireTamStorm said:
Super Dumb Question®:
Lets say I have Program A which is coded with OpenGL ES 2.0 for its drawing operations. Provided it is compiled for my CPU architecture, will it run on a straight OpenGL 2.0 graphics card no problem?
With the abstraction wrapper, yes. As coded, that'd depend on what aspects of ES you're using. Coded right, the app will largely only need a recompile/relink. If not, you'll need to re-do a bit, but the GPU should handle anything the ES 2.0 app would throw at it.
 
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