efegea
Active Member
I'm developing a game that will be shown a demo to GPH to see the viability of making it commercial.
But I'm wondering about the license of open2x and the libs used in it. I know that with gcc, binutils, glibc, etc..I can make commercial games, but..and the libs? SDL is LGPL, but mikmod is GPL, should I recompile SDL_mixer without mikmod? And what about freetype, it's using the freetype license and the GPL, as I see on the gentoo packages website, but I don't understand at all the freetype license, can I use freetype on commercial projects, and so SDL_ttf? And what about the rest of libraries? Can I link them against a commercial game?
But I'm wondering about the license of open2x and the libs used in it. I know that with gcc, binutils, glibc, etc..I can make commercial games, but..and the libs? SDL is LGPL, but mikmod is GPL, should I recompile SDL_mixer without mikmod? And what about freetype, it's using the freetype license and the GPL, as I see on the gentoo packages website, but I don't understand at all the freetype license, can I use freetype on commercial projects, and so SDL_ttf? And what about the rest of libraries? Can I link them against a commercial game?