Micket
Member
Manwe
I'm listening to it now, not sure what i should be looking for though.
Also i'm not expert on tracked formats, so if you could explain how it sounds like when you skip a pattern it'll be helpfull.
What's usually the problem is that some samples are trashed, if you are missing a certain sound you can help me out alot by telling me how it was coded (such as 16-bit signed PCM data which you got for almost all samples in this song)
Evil Dragon. Interesting problem. Making oldplay recognize prefixes.. erh, wont be so pretty to code. I'm no expert on the uade plugin i'm afraid, but i'll take a look at it
I fixed so it'll find prefixes as well. i just played a mod.somethingsomething
Although i got some trivial errorrs in mdat. Problem is that FAT is a piece of crap
it's supposed to be named ./players/ENV/
but that's impossible and it ends up beeing ./players/env
I'll see what i can do about it
I'm listening to it now, not sure what i should be looking for though.
Also i'm not expert on tracked formats, so if you could explain how it sounds like when you skip a pattern it'll be helpfull.
What's usually the problem is that some samples are trashed, if you are missing a certain sound you can help me out alot by telling me how it was coded (such as 16-bit signed PCM data which you got for almost all samples in this song)
Evil Dragon. Interesting problem. Making oldplay recognize prefixes.. erh, wont be so pretty to code. I'm no expert on the uade plugin i'm afraid, but i'll take a look at it
I fixed so it'll find prefixes as well. i just played a mod.somethingsomething
Although i got some trivial errorrs in mdat. Problem is that FAT is a piece of crap
it's supposed to be named ./players/ENV/
but that's impossible and it ends up beeing ./players/env
I'll see what i can do about it