Would it be possible to implement an ogg player in emulators like gigadrive or whatever, the author could add that support while we wait for in game sound, and leave it as a cool option when native sound is added.
Basically, If you did that, you'd have a slow emulator with a stuttery, clicky audio track playing over the top. They'd be fighting for CPU time, rendering both unusable.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.