Noiz2sa/rrootage Anyone?


I was under the impression that rrootage used a SDL/OpenGL combo ? If so, it would be difficult to port, as there's currently no OpenGL for the 2x, and I'd imagine it would be quite slow even if there was, as there's no hardware fp.
 
yes, it seems that most of his games require openGL. but noiz2sa doesn't. that might be the reason why you can find it on almost any newer handheld/console. i really think that a gp2x version is just a matter of time. just wanted to remind the ones that could do it.

i guess i'm not the only one who likes to have it on the gp2x
 
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