Nintendo Revolution Controller Revealed


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Magus 86 posted on Sep 16 2005 at 06:34 PM said:
Oh great at Mark's being an ignorant dumbass again.

Pot. Kettle. Black.

Magus 86 posted on Sep 16 2005 at 06:34 PM said:
Yeah, I prefer wired controllers to wireless ones cuz I can play whenever the fuck I want without worrying about the batteries not being charged, and also because the maximum range of Nintendo's next brilliant abomination's controller is 15 feet.

Well, IGN say that "Also, if you're wondering, there's no set limit on the distance one can use the remote yet, but Nintendo has tested it on up to 80"-100" screens and says it works fantastically."

Magus 86 posted on Sep 16 2005 at 06:34 PM said:
You know damn well Nintendo's gonna charge at least $40 for their awesomely "innovative" controllers.

Do we? Any facts? That's, what, $7.50 more than a pad for a console and an extention lead that has been out for nearly 5 years? Quite good, I'd say.

Magus 86 posted on Sep 16 2005 at 06:34 PM said:
You'll have to spend probably another $15 on that dumbassed analog stick and trigger add-on.

I doubt you will, but who knows. We don't, yet again you speculate the price in order to create some sort of sensational spin on how NINTENDO IS TEH RIP-OFF!!!11

Magus 86 posted on Sep 16 2005 at 06:34 PM said:
In addition to that, I don't think the NES controller is "a piece of genius," but it's definitely practical.

I agree. Practical for games 15 years ago. And hey, if you turn the remote on it's side, it becomes a NES pad. That's what those lower A and B buttons, and the D-Pad are for.

Magus 86 posted on Sep 16 2005 at 06:34 PM said:
No, it's not a pointless "innovation." It's not an innovation at all, you idiot, it's a recycled gimmick from at least 15 years ago. It was a gimmick back then, and it's a gimmick now.

Nintendo made mistakes, and the Power Glove was one of them. So was the Virtual Boy, but when people bring them up to compare to the DS and the Revolution it's hillarous. Surely it shows Nintendo were ahead of their time, and trying something new? And not an innovation? Your opinion, and a pretty black and white one at that.


Magus 86 posted on Sep 16 2005 at 06:34 PM said:
And it won't make the games more fun or easier to play, so it serves no purpose. It's a useless recycled gimmick.

Have you played it? Nope, don't be so sure it won't make games more fun to play. And as for being a usless recycled gimmick; I beg to differ. Something different, something exciting, and guess what: something I'm excited about.

Magus 86 posted on Sep 16 2005 at 06:34 PM said:
It's what Nintendo's been doing since they made the N64, and I'm fucking sick of it.

The N64 forced the console race into 3D, brought rumble packs to the mainstream, and of course, the analogue stick. These things may have existed before then, and I'm as up on gaming history as anyone, so don't try and tell me about I-Robot in the arcades, or the Saturn pad etc., but it was the Nintendo 64 that changed the face of gaming. It's hard to disagree with that point; it was one of the most important consoles ever to grace the Earth.

Magus 86 posted on Sep 16 2005 at 06:34 PM said:
If you have a problem with me calling things as they are, then you can go ahead and have yourself a nice big bowl of shit.

You see? When you say 'things as they are' you're putting forward your opinion as fact. It isn't. Also, your offensiveness is pretty hillarous, you can't make a post without calling someone a jackass, when they don't agree with your ignorant views can you?
 
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The major issue is who's going to create the games that use this the most effectivly? The answer is Nintendo because nintendo is the only one who knows what to do with it. Did they ask any other companies what they'd like to do? Did they ask gamers what we'd like the have, some how I doubt it, because they're too secretive to do such a thing. The innovation will very likly go nofurther than Nintendo's own doors and other companies say "we dont have the time to figure out how to use your little gizmo" as they run off to make another TombRaider.

What I'm saying is that it's TOO alienating I can uderstand a gradual change like the move from a regular controller to adding an analog stick or two, a few extra buttons, even analog sensativity and wireless. But when you change something this much you need to be sure it's the way people want to go or you'll be sitting in a room all by yourself being all original and stuff. This controller is Nintendo saying "we dont want your popular fighting game, make a new one just for us. Your driving games are to simple to play lets make them harder. We think you need to buy more things specifically to play the games we think you should play." it's a little arrogant to think every publisher is going to subscribe to that when they could be making sure fire money instead.

As for claiming Genius level inteligence on Nintendo's part, I'm sure their 3rd place performance the last two generations of console is simply a fluke but have YOU held the controller? have YOU played any Revolution games? how do you know that even YOU will atually like it when it comes out? Last time I checked Psychic ability was still rare even if it weren't a largly concidered fake. People are basing their reaction here one what they know. comparing it to what is and what has been comfortable and not comfortable to them in the course of playing games, while some may be doing it with a few more obsceneties than others it dosent make their point any less valid that they do not feel this to be a controller that will deliver a "revolutionary" let alone enjoyable experience.

Try proving them wrong based on that.
 
Alpha2 posted on Sep 16 2005 at 07:06 PM said:
but have YOU held the controller? have YOU played any Revolution games? how do you know that even YOU will atually like it when it comes out?

Of course not, it goes without saying. But there's more reason to trust Nintendo than to doubt them, especially when it comes to the home market.

To quote someone from a different forum, "What is about Nintendo threads that make people enter complete spacker mode?"
 
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Alpha2 posted on Sep 16 2005 at 03:44 PM said:
that means it's a niche system, and niche systems serve an incredibly limited market.
What´s the problem? I thought we are are all fans of niche systems, especially our lil´ gp32_console ...


Magus 86 posted on Sep 16 2005 at 03:50 PM said:
I haven't read this thread yet, just the first post... THE FUCKING RETARDED THING ......it's a stupid fucking gimmick...the ass .... old shit,...WHAT THE FUCK? ... fuckin douchebag. ... Jehovas...feed you their shit.

... holy shit... ...bunch of fuckheads... ...old crap....their shit.... This sucks.
Ah, magus again...
<<Replacing serious arguments by strong language since 1988.>>

For example, you could slash an in-game sword by actually swinging the controller from side to side, turn a race car just by twisting your wrist, or aim your gun in a shooter by pointing the controller where you want to fire.
Does this sound that bad? I won´t judge it before i´ve tested it. Mabe its a real revolution in gaming, maybe it´s joining the ranks of the Virtualboy and the likes...

I still think it could be fun.
 
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Trust is one thing, blind devotion is more of a religious trait.

To think everything Nintendo does is without fault is to completly ignore the N64. Yes there are some really good games on it but it did ultimately fail for Nintendo which coinicidentally was not the beginings of their bad luck in recent years.

Like I said if you want to combat the thought that this will not be a useful gaming tool provide a better argument based on something other than 2 3rd place finishes and a list of 20 year old games that only see a minimal change in gameplay due to their controller. if Nintendo were truly revolutionizing games, they'd show GAMES. I'm not even talking about graphics, they litterally could go back to using Atari 2600 level graphics as long as they show use they can greate a revolutionary game that dosent rely on a Plumber, Ape, or Elf.

For example, you could slash an in-game sword by actually swinging the controller from side to side, turn a race car just by twisting your wrist, or aim your gun in a shooter by pointing the controller where you want to fire.
Does this sound that bad? I won´t judge it before i´ve tested it. Mabe its a real revolution in gaming, maybe it´s joining the ranks of the Virtualboy and the likes...

I still think it could be fun.

This is a nice example of what I'm talking about, but can it be fun? will I be cursing for a hour because I cant slash a monster correctly because the targeting is off? will tilting a controller give me a more controllable car in a race? I know a Analog stick might but all I know about motion controll I learned from the Power glove and that was questionable. Maybe it might be better, but I'm not going to imediatly assume it is.
 
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Magus 86 posted on Sep 16 2005 at 05:49 PM said:
declaration posted on Sep 16 2005 at 01:40 PM said:
What are you complaining about anyway?

Why do you so desperately want a third console which will just offer the same third party games as the other two rather than one which genuinely offers something different to the competition.
Nintendogs is just a souped up tamagotchi pet, and the Revolution's controller is just a souped up Powerglove.
So what.
Thats like saying Half Life 2 is shit because its just like a souped up Doom.

I bet you were one of these idiots saying the DS isnt original because of the Game and Watch. Its just pedantic and boring. Its original and different in the context of the current gaming market.
 
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This is in regards to Gane. The DS sold alot because it was new. I bought mine when it first came out because I wanted something new and better than what I had, and to this day, I'm still very disappointed that I bought it when I did. I still think its a pieces of shit and will be a pieces of shit, until at least a couple more months.

The PSP sold tons too because of it being something new. But even the PSP is sucking balls right now. Fancy graphics but sub par games except for a select few.

All 3 new systems will sell alot because their new. But in the long run, it will be the revolution that ends up in last place. People in general don't like change, especially dramatic change. This is a dramatic change. People have been playing video games in pretty much the same style since the atar 2600 in 1979. So Nintendo is making a gamble that people are going to accept this change from 30 years of gaming experiences.

And btw, Nintendo did not come out with the first analog controller. The Atari 5200 controller are true analog controllers, no centering, but still analog.
 
Angel posted on Sep 16 2005 at 06:38 PM said:
This is in regards to Gane. The DS sold alot because it was new. I bought mine when it first came out because I wanted something new and better than what I had, and to this day, I'm still very disappointed that I bought it when I did. I still think its a pieces of shit and will be a pieces of shit, until at least a couple more months.

The PSP sold tons too because of it being something new. But even the PSP is sucking balls right now. Fancy graphics but sub par games except for a select few.

All 3 new systems will sell alot because their new. But in the long run, it will be the revolution that ends up in last place. People in general don't like change, especially dramatic change. This is a dramatic change. People have been playing video games in pretty much the same style since the atar 2600 in 1979. So Nintendo is making a gamble that people are going to accept this change from 30 years of gaming experiences.

And btw, Nintendo did not come out with the first analog controller. The Atari 5200 controller are true analog controllers, no centering, but still analog.
So what? Nintendo are supposed to try and compete with two companies who are way out of their financial league just to get a number one market share but still lose money?

Much better they try something different and hope there are some gamers who arent absolute closed minded "I hate change" morons. The success of the DS and of games such as Donkey Konga shows there are at least some out there.
 
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Depends how you would define last place... Sales - yep. Profit - arguable. Both Sony and Microsoft will be losing a lot per console sold but chances are (as in the past) Nintendo wont be because it was factored in their development.
 
Goity posted on Sep 16 2005 at 06:41 PM said:
I'm still interested in it and I want one.
Seconded.
At least i will be able to play lightgun games with it, if everyrhing else fails.
 
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this is not going to stop me from buying one either, unless it is the only way to play revolution games. I'm not going to buy a machine for $199 or whatever it is, hate the controller and then use it for the retro games. I have a pc, dreamcast, gp32 for that.

I know the rev will have gamecube ports, all i want to know is if the rev games will support the gamecube controllers or will they 100% require the new dual dildo controller?
 
Angel posted on Sep 16 2005 at 02:52 PM said:
this is not going to stop me from buying one either, unless it is the only way to play revolution games. I'm not going to buy a machine for $199 or whatever it is, hate the controller and then use it for the retro games. I have a pc, dreamcast, gp32 for that.

I know the rev will have gamecube ports, all i want to know is if the rev games will support the gamecube controllers or will they 100% require the new dual dildo controller?
http://www.planetgamecube.com/news.cfm?action=item&id=6516

Eurogamer: How is the controller going to work with games that aren't designed specifically for the Revolution - multi-platform titles and so on?

Jim Merrick: We're producing a classic-style expansion controller, based on traditional designs like the Gamecube controller. It's like a shell with a hole in the top into which you slot the freehand-style controller, and then you can play third-party ported games, and retro Nintendo games you've downloaded.

So there's that option - but even while it's inserted into the classic-style shell, the freehand controller will still be able to sense positioning and so on, so there are more options too.
 
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Financially speaking, this will be Nintendo's last console. I think their goose is well and truly cooked with this one. It takes balls to deviate from the norm etc... but it just doesnt make financial sense for the company to go in the direction its going. I'm all for innovation with its merit, but ffs they've been trading off their laurels way too long. Revolution = Dreamcast by any other name, it'll have majority first party games, some innovation, but will ultimately fall flat.

Unless: They find a killer app for the machine and everyone buys it. It happened with Goldeneye for N64 and it happened for Gamecube with RE4. So who knows... :blink:

EDIT: didnt see post above about the classic style controller; well thats some relief. :eek:
 
IMO, id rather be holding this than the dildo/banana/boomarang/god knows what else shaped ps3 controller, and i'm no fanboy.
 
Hmm... I'm trying to project my OPINIONS as FACT, eh? So you mean to tell me that there was no Powerglove 15 or 20 years ago(i have no idea what year it actually came out, but it was sometime during the NES's life)? Is that what you're saying? Because this is only a slightly modified version of the powerglove, and the powerglove offered no extra fun or ease of control while playing games. Even if this one has improved sensors that work better, at the end of the day, it's still the same concept. And above everything else, Nintendo is lying to you, and you're eating up their bullshit if you really think this is something new.

I wasn't saying that Nintendogs was shit because it was a souped up Tamagotchi pet, not at all. It's shit because it's the same thing as a virtual pet, and virtual pets weren't any fun for me. That's why it sucks. But the reason I mentioned Nintendogs being a souped up virtual pet is because it's not new. That was my main point. Nintendo claims to be innovative, but all they give us is the same old recycled characters, and their game genres aren't even new. They might not have been around since videogames were first made, but they certainly aren't new, and wasn't there some kind of game for the Dreamcast like 5 years ago that was pretty much a virtual pet? That game with the fish that had a human baby's face on it, and it grew and evolved and shit? that was dreamcast, wasn't it? That game wasn't new, and neither is Nintendogs. That's my point, not that it sucks because it copies or resembles something else.

As far as the analog sticks and rumble packs are concerned, none of that matters. Because like someone already said, they weren't the first to use analog sticks, and Rumble packs aren't revolutionary anyway. I personally don't like the rumbling. I never did. I think it's stupid because it's unrealistic. It's an attempt at being slightly more realistic than things were before the rumble packs were introduced, but it fails miserably. For one thing, you only feel it in your hands, and for another, it's usually way too high frequency to even come close to proplery reproducing a situation where it should be used, like if you crash your car in a game or something. If you crash your car, you don't feel like you're holding a vibrator for 3 seconds afterwards.

Yeah, you're right that I don't know how much Nintendo will charge for their crap, but that doesn't change the fact that they're forcing this drastic, awkward change on us, and in order to get something closer to what we're used to, we'll have to shell out even more money. What if some car company decided one day that it would be more fun to drive from the backseat? What if they then started making all cars with the driver's seat in the back, and if you wanted it to be back in the front where it should be, you had to pay extra money? Wouldn't that piss you off? You're also not considering the fact that the new controllers are wireless, which means they'll need batteries of some sort. Batteries do not have unlimited supplies of power. They'll run out eventually, and during the recharging time, you won't be able to play. So you'll either just sit there with nothing to do when you could be playing a game if the damn controllers just had wires, or you'll buy extra controllers to use when your others are recharging, spending even MORE money that you shouldn't have to be spending.
 
What is innovative in your eyes then?

Edit: Serious question.

Edit2: Actually thinking about it, you dont the Xbox 360 or PS3 because they are using Wireless controllers as well, You just want something simple and back to basics dont you?
 
i don't think this will be their last console. I think the last system they really had that was a big money maker was the SNES. But you need to remember, they had the Gameboys carrying them for the longest time and will continue to make tons of money on their portables.
 
Innovation is either creating something entirely new that we didn't have before that has a purpose and changes things. Like a vacuum cleaner, for instance. With a broom, you can't really clean carpets very well, but a vacuum cleaner can clean carpets and hard floors. It makes things easier and better.

Another example of innovation would be the roller-delayed blowback action used in the German MG42. It was a completely new action, and it made the gun much more reliable. I don't know for sure, but I think it also gave the gun less recoil than it would have had if it was gas-operated. It was something new that made things better. It was an innovation.

The Powerglove COULD be seen as an innovation because as far as I know, there was nothing like it before it. But it made things more awkward and complicated. It was hard to control. That could be partially due to the limited technology we had back then, which left games not nearly as complex as they are today. This thing will definitely fit the games we have today better than the Powerglove would, but it's still not an innovation because it still isn't going to make anything easier or better. It's like combining a wireless controller with a powerglove and a remote control. It's change just for the sake of being different. If there was something wrong with the way we were playing our games, and this were to come along and make it all easier, then it would be an innovation. But it won't make anything easier. It's a recycled Powerglove. It's not new. It's not an innovation. It's a gimmick.

*EDIT*

To answer your second question, yaustar, yes, you are absolutely right, but it's not that the wireless controllers make anything more complicated. They're just stupid. They're not any less-complicated either, it's just more bullshit you shouldn't have to deal with like charging the batteries and waiting for them to be charged. And they offer no advantage in any other way. You still can't be that far from your TV, and I don't see why you'd want to anyway. That would make it harder to see the stuff on the screen.

Ever since Twisted Metal II, I've been pretty much loyal to Sony, but right now I see no reason to be loyal to anybody other than GamePark Holdings. Neither of the "big 3" companies have what I want. I wasn't expecting Nintendo to please me, but this is definitely worse than I thought it could be.

*EDIT 2*

I want to make something clear. I have NOTHING against the old games. I love my old NES games much more than anything that's been made in the past five years. But if you're going to make new games, make games that are actually new. Don't recycle the same shit over and over again. That's what I have my GP32 and computer for. And don't force huge drastic changes on me just for the hell of it either, especially not if you're gonna continue to recycle the same old crap and just make it harder and more awkward to play because of this new stupid controller you've decided to make.
 
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