gruso
thunderbox
Decided to play around with a Mupen64 PickleLauncher skin today. It's not quite done, but this is probably about as far as I can take it.
Mockup:
As you can probably tell, it's based on the Snes9x4P skin (translation: I just ripped those images and edited them). Some areas could be refined a little (like the Start & Quit buttons). But it has some bigger issues, mostly with overlapping text elements when shoehorned into the Mupen version of PL. I guess this will need some code changes to be properly integrated.
You can try it for yourself, all the files are here: https://www.box.net/...2upod1f43lvc9h0 (3.7mb zip) (note: newer version in post #7)
Drop the /images folder into /mupen/appdata and the skin should work, warts and all. There is an alternate image set included, which is a bit tidier if people want to keep using the skin in the interim.
If anyone wants to further hack away at it, or see about integrating it with Mupen, be my guest.
Mockup:
As you can probably tell, it's based on the Snes9x4P skin (translation: I just ripped those images and edited them). Some areas could be refined a little (like the Start & Quit buttons). But it has some bigger issues, mostly with overlapping text elements when shoehorned into the Mupen version of PL. I guess this will need some code changes to be properly integrated.
You can try it for yourself, all the files are here: https://www.box.net/...2upod1f43lvc9h0 (3.7mb zip) (note: newer version in post #7)
Drop the /images folder into /mupen/appdata and the skin should work, warts and all. There is an alternate image set included, which is a bit tidier if people want to keep using the skin in the interim.
If anyone wants to further hack away at it, or see about integrating it with Mupen, be my guest.
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