dflemstr
It's a ball.
The great thing about TINXL and POND (if they both are built correctly) is that the emulator developer doesn't have to care about WHERE the other Pandoras are. The respective backend takes care of it. The best thing to do would thus be to ask the POND dev(s) to implement P2P connections (TINXL will probably not have this feature, since it relies on a lobby server if I have got all this right).
EDIT: @HackModford if the game doesn't have multiplayer, then how can you play it with many players?
And if it does have multiplayer, it is trivial to add POND support if the emulator is constructed correctly.
EDIT: @HackModford if the game doesn't have multiplayer, then how can you play it with many players?
And if it does have multiplayer, it is trivial to add POND support if the emulator is constructed correctly.
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