------ Neues Erstellen gestartet: Projekt: spiel, Konfiguration: Debug Win32 ------
Die Zwischen- und Ausgabedateien für das Projekt "spiel" mit der Konfiguration "Debug|Win32" werden gelöscht.
fire.cpp
Linking spiel.exe...
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_syssem.o): In function `SDL_CreateSemaphore':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_syssem.c(103): undefined reference to `sem_init'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_syssem.o): In function `SDL_DestroySemaphore':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_syssem.c(129): undefined reference to `sem_destroy'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_syssem.o): In function `SDL_SemTryWait':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_syssem.c(144): undefined reference to `sem_trywait'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_syssem.o): In function `SDL_SemWait':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_syssem.c(165): undefined reference to `sem_wait'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_syssem.o): In function `SDL_SemValue':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_syssem.c(209): undefined reference to `sem_getvalue'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_syssem.o): In function `SDL_SemPost':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_syssem.c(230): undefined reference to `sem_post'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_sysmutex.o): In function `SDL_CreateMutex':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_sysmutex.c(72): undefined reference to `pthread_mutexattr_init'
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_sysmutex.c(77): undefined reference to `pthread_mutexattr_setkind_np'
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_sysmutex.c(82): undefined reference to `pthread_mutex_init'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_sysmutex.o): In function `SDL_DestroyMutex':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_sysmutex.c(96): undefined reference to `pthread_mutex_destroy'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_sysmutex.o): In function `SDL_mutexP':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_sysmutex.c(133): undefined reference to `pthread_mutex_lock'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_sysmutex.o): In function `SDL_mutexV':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_sysmutex.c(171): undefined reference to `pthread_mutex_unlock'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_systhread.o): In function `RunThread':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(83): undefined reference to `pthread_exit'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_systhread.o): In function `SDL_SYS_CreateThread':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(92): undefined reference to `pthread_attr_init'
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(96): undefined reference to `pthread_attr_setdetachstate'
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(99): undefined reference to `pthread_create'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_systhread.o): In function `SDL_SYS_SetupThread':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(117): undefined reference to `pthread_sigmask'
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(123): undefined reference to `pthread_setcanceltype'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_systhread.o): In function `SDL_ThreadID':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(131): undefined reference to `pthread_self'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_systhread.o): In function `SDL_SYS_WaitThread':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(136): undefined reference to `pthread_join'
C:\devkitpro\devkitGP2X\lib\libSDL.a(SDL_systhread.o): In function `SDL_SYS_KillThread':
/home/darius/gp2x/sdl/SDL-1.2.9-GP2X/src/thread/SDL_systhread.c(142): undefined reference to `pthread_cancel'
Das Buildprotokoll wurde unter "file://c:\Dokumente und Einstellungen\Hiro\Eigene Dateien\VC++\Projekte\spiel\Debug\BuildLog.htm" gespeichert.
spiel - 0 Fehler, 0 Warnung(en)
========== Alles neu erstellen: 1 erfolgreich, Fehler bei 0, 0 übersprungen ==========