Morrowind


Fishb[u][/u]ong said:
It may be possible to port it, but i'm fairly certain it would not be playable.
Well it is in C++ and Morrowind might require heavy specs compared to Pandora but still might be possible to get it running ok.
 
Last edited by a moderator:
Graphics in OpenMW are based on OGRE, which has/will soon have an OpenGL ES renderer. So one big hurdle out of the way.

Also, the original Morrowind seems to be coded somewhat sloppily, so the OpenMW developers expect that they'll be able to target even lower-spec hardware than original Morrowind did, which does bode well for the Pandora.

But the biggest hurdle is the fact that OpenMW is nowhere near playable. They just came out of a major rewrite and are currently able to load and display models, and I think that's about it. So first let them get the game working on PCs, then we can worry about Pandora.
 
this was brought up some time ago. theres a group of devs that want to port it to pandora. its on the forums somewhere here.
 
zohnnyg said:
this was brought up some time ago. theres a group of devs that want to port it to pandora. its on the forums somewhere here.
http://www.gp32x.de/board/index.php?/topic/50365-openmw-moving-to-c/
 
Last edited by a moderator:
Perhaps sometime.
Right now it's not really in a playable state, but once it can actually be played on a normal x86 system, it's probably a quick job getting it on the Pandora.
 
Back
Top