the_Diabologic
Member
using mirko's sdk and trying to implement sound into my game..
i'm sorry to bother on here, but i dont know how to use "samples"
at all, i think they're even too big for my needs, i dont want to write 200 charactsers just for a "blip"
any suggestions?
maybe asm?
thanks in advance..
i'm sorry to bother on here, but i dont know how to use "samples"
at all, i think they're even too big for my needs, i dont want to write 200 charactsers just for a "blip"
any suggestions?
maybe asm?
thanks in advance..