Ave,
In according to specification, wiz has 640x480 max. display resolution. Why SDL lib doesn't support such resolution?
Many games (especially from desktop computers) work at 640x480 resolution (minimum). It is possible to implement "resolution emulation" in SDL lib (automatic scaling from 640x480 to 320x240) ?
It would be nice idea to implement scaling of display resolution at hardware level.
In according to specification, wiz has 640x480 max. display resolution. Why SDL lib doesn't support such resolution?
Many games (especially from desktop computers) work at 640x480 resolution (minimum). It is possible to implement "resolution emulation" in SDL lib (automatic scaling from 640x480 to 320x240) ?
It would be nice idea to implement scaling of display resolution at hardware level.