Franxis
MAME 4 ALL
W.I.P for new MAME GP32 1.3 to be out probably this weekend:
http://www.talfi.net/gp32_franxis/
- I have got my first colaborator in the project... Thanks TheGrimReaper for all your help!!!.
- By TheGrimReaper:
· Atari vector games support (Star Wars, Major Havoc, Tempest, Asteroids...)
· Start+Up = 2P Start, Start+Right=3P Start, Start+Left=4P Start
· Some changes in the frontend (i.e. change CPU speed with joypad left<->right).
· The emulator options are saved in a file GPMM\MAME.CFG.
· Analog controls improvements, and sensibility configuration for each of the games.
· Crash solved in some games when option "Not Emulated Sound" was selected (i.e. Capcom games). I'm very surprised with this... 50% of the CPU is gone for sound when it is emulated???. I.e. Ghosts'n Goblins and Black Tiger are too fast now if sound is not emulated.
- By me:
· Compiled with DevKitARM r13. Compilation options changed to optimize a bit more.
· Some optimizations on M6809, M68000 and Z80 emulators. I.e. tricked timing on M68000 emulator to gain some speed. But still a lot to be done yet :-(...
· Arkanoid controls corrected.
· Sound in Psycho Nicks Oscar and The Real GhostBusters (taken from MAME 0.35b1).
TJ Hooka has made me an interview... You can see it here... Thx Hooka ;-)...
http://www3.telus.net/public/hooka/franxis.html
http://www.talfi.net/gp32_franxis/
- I have got my first colaborator in the project... Thanks TheGrimReaper for all your help!!!.
- By TheGrimReaper:
· Atari vector games support (Star Wars, Major Havoc, Tempest, Asteroids...)
· Start+Up = 2P Start, Start+Right=3P Start, Start+Left=4P Start
· Some changes in the frontend (i.e. change CPU speed with joypad left<->right).
· The emulator options are saved in a file GPMM\MAME.CFG.
· Analog controls improvements, and sensibility configuration for each of the games.
· Crash solved in some games when option "Not Emulated Sound" was selected (i.e. Capcom games). I'm very surprised with this... 50% of the CPU is gone for sound when it is emulated???. I.e. Ghosts'n Goblins and Black Tiger are too fast now if sound is not emulated.
- By me:
· Compiled with DevKitARM r13. Compilation options changed to optimize a bit more.
· Some optimizations on M6809, M68000 and Z80 emulators. I.e. tricked timing on M68000 emulator to gain some speed. But still a lot to be done yet :-(...
· Arkanoid controls corrected.
· Sound in Psycho Nicks Oscar and The Real GhostBusters (taken from MAME 0.35b1).
TJ Hooka has made me an interview... You can see it here... Thx Hooka ;-)...
http://www3.telus.net/public/hooka/franxis.html