Making A Mod In The Shareware Pak Help


Octavious

Programer Guru! ...in the making
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ok, so I figured out how to edit textures in my Quake maps, so you don't have to feel bad about never answering previous questions
but now, I know that the .PAK file in the Shareware distro would be the easiest way to distribute a mod, so I want to put my mod into that PAK file , and replace older stuffs
I have a map, put it in the maps folder in the PAK0.pak file, and that works, so now I want to put my custom textures.wad file into the PAK file and still have it work
I redid the Light Fixture from Half Life into a Quake format and I want to see what I am in for in making a mod

SO...
where do I put my custom textures.wad file into the PAKo.pak file so it will work on maps that use the custom tiles

PS. the custom textures.wad is just the normal one, but with a few extras put in, if that matters

~Octavious
 
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