I've got a small problem here, and I couldn't find anything about it on the boards, but I'm hoping someone will know - namely, how do you transfer and load savestates that you've created with Open Snes9x GP on your GP32 to your PC? Now that the sun's finally showing around here, I don't bring the GP32 with me as I did much as during winter - no more poublic transportation, thank god - but I'd still like to keep on with my Dragon's Quest 5 game at home, and I feel silly playing it on my handheld when I could be using my actual computer.
On the GP32, as most of you know, the savestates are in .ZA0 - .ZA9 format. Zsnes accepts .zs0 files and Snes9x seems to accept them in most formats. However, if I import my savestates over from the GP32, it doesn't matter what I do - even if I rename them, Zsnes refuses to recognize their existence, and Snes9x tells me that "Freeze File is not Snes9x Format" no matter what they're called. I've also imported over the .srm file that's grouped with the states, but I can't figure out anything to do with that.
Is it possible to load savestates from the GP32 on one's PC, and if so - how? Which emulator should I use, and is there some kind of conversion process I need to go through? Since it's supposedly possible to do it in reverse (play Zsnes states with os9xgp32) I figure this has to be possible as well, somehow.
On the GP32, as most of you know, the savestates are in .ZA0 - .ZA9 format. Zsnes accepts .zs0 files and Snes9x seems to accept them in most formats. However, if I import my savestates over from the GP32, it doesn't matter what I do - even if I rename them, Zsnes refuses to recognize their existence, and Snes9x tells me that "Freeze File is not Snes9x Format" no matter what they're called. I've also imported over the .srm file that's grouped with the states, but I can't figure out anything to do with that.
Is it possible to load savestates from the GP32 on one's PC, and if so - how? Which emulator should I use, and is there some kind of conversion process I need to go through? Since it's supposedly possible to do it in reverse (play Zsnes states with os9xgp32) I figure this has to be possible as well, somehow.