As I said, I know how linked lists work, I know how they are applied, and yes, even implement them - I made a C++ CrystalSpace object management plug-in, and have sucessefully completed several college programming courses in C.
But let's say that I am extremelly lazy in this summer. Also, that I don't like to code that mutch, and mutch less repeat something other people have already done. What I am looking is a nice, pre-made C linked-list library of sorts that I can modify to support a simple linked struct, with add_record, fetch_record, etc.
I'm using SDL, if it matters to anybody - how is the speed on GP32 16-bit mode? I've heard it was terribly slow and this code has a slight action vein.
But let's say that I am extremelly lazy in this summer. Also, that I don't like to code that mutch, and mutch less repeat something other people have already done. What I am looking is a nice, pre-made C linked-list library of sorts that I can modify to support a simple linked struct, with add_record, fetch_record, etc.
I'm using SDL, if it matters to anybody - how is the speed on GP32 16-bit mode? I've heard it was terribly slow and this code has a slight action vein.