Gadget posted on Oct 2 2006 at 10:37 PM said:ralp99 posted on Oct 2 2006 at 08:04 PM said:it is not unusual for many professional games to use textured 3D models and render them out for use as 2D animated bitmaps.
True, there are many 2d isometric games out there that have been rendered using LW, 3DS, Maya etc. The problem can be getting the rendered output into 2d libs.
I read a cracking article by the Diablo 2 dev team, they produced their own renderer to take 3DS models and output directly into their 2D image libs, at all 16 directions.
It would be no problem at all to set up a system to render the 3d models however they wanted them, in whatever format they needed...
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