slygamer
Active Member
One common method of scrolling in days gone by was to have a frame buffer that larger than the display area. Various registers were set to tell the display which part of the frame buffer to display. In effect, you could get a limited amount of scrolling without redrawing the frame buffer at all.
Can this be done on the GP2X? I've found a register that specifies the horizontal width of the frame buffer, but I'm not sure if this is the right way to do it. Also, I have not found any registers to allow positioning of the display within a frame buffer.
Can this be done on the GP2X? I've found a register that specifies the horizontal width of the frame buffer, but I'm not sure if this is the right way to do it. Also, I have not found any registers to allow positioning of the display within a frame buffer.