xinfernoofdantex
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- Feb 18, 2006
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- 404
Well obviously if I asked that question, i don't know the answer. where's the idiocy in that
xinfernoofdantex posted on Jul 17 2006 at 12:06 PM said:where's the idiocy in that
xinfernoofdantex posted on Jul 17 2006 at 11:42 AM said:Why linux users? Linux is still a PC
Ok, an installer/manager application like this runs on the computer. I was assuming that the person expressing interest in implementing it was not volunteering to implement versions for every operating system. Therefore, the people using operating systems left out will complain.Magnulus posted on Jul 17 2006 at 10:51 AM said:I dun' see why mac users would flame for something like that, other than the "windows term" aspect of it, which I think is more of a sore point for Linux users than Mac users. Mac users are used to wizards. They're used to things just working without too much intervention needed. Why do you think I want a mac? ^_^
Because those silly anti-Windows commercials brainwashed you and you can't get PearPC to run? Just guessing. (I dual-boot WinXP/Ubuntu, its a good combo IMO)Magnulus posted on Jul 17 2006 at 12:51 PM said:Why do you think I want a mac? ^_^
Why linux users? Linux is still a PC
Yono posted on Jul 17 2006 at 07:15 PM said:Because those silly anti-Windows commercials brainwashed you and you can't get PearPC to run? Just guessing. (I dual-boot WinXP/Ubuntu, its a good combo IMO)
mahavailo posted on Jul 17 2006 at 07:44 AM said:why does the gp2x community want to attract a broader audience? I just don't understand. You have to WANT to emulate to WANT to buy a gp2x. Trying to attract people who would otherwise be DS or PSP users is just uncomprehendable. There is nothing we can REALLY do that will have a huge affect on whether these people become aware of and buy a gp2x. I was a PSP owner myself and was content enough with the commercial games, but I wanted to know how to get movies on the sucker (I was a handheld noob at the time) so I went to a forum. While on the forum I started reading about what the deal with all these fancy words like "homebrew" and "emulator" meant. Soon I downgraded my firmware and explored with the homebrew apps for psp. From there, A guy on the forum was talking about the gp2x, and it sounded attractive to me, as I loved emulation and wanted to play the commercial games I had invested money in.
this is what I mean. I would not be here if I didn't really WANT to have to do the work, and thus not have WANTed to buy a gp2x.
We my friends are the elite; we look past the "insert cartridge" and see ".gpe" files. This is not to say we should turn into self centered fucks, I'm just saying that we need to welcome and help those that happen to stumble upon the gp2x, but we should not go out of our way to discredit our "eliteness"
it is a nice and kind idea at heart, but trying to make the gp2x user friendly takes away from what (and WHO) it was intended for. Hate to be a dick, but this is my two cents. Develope the thing if you must.
This is the stupidest thing I have ever heard.Dimacus posted on Jul 16 2006 at 10:22 PM said:I think this is a great idea and im thinking i might try to create something like this.
[rant]
(i have just read the commercial thread and then the "Gp2x, Really?")
I think one problem with gaining a larger usersbase for the gp2x is the general opinion that the gp2x isn't for "noobs" or simply arn't noobs, and that those who are noobs should get a psp or ds instead (now i do understand that the question "can i play teh xboxx warz emulatorz i d0wnl0ad on gp32x?????????" do kill the readers brain and makes you want to womit).
However I firmly belive that if we want more users to buy and use the gp2x we need to make it more user friendly then it earlready is.
For example:
User buys a new game.
User put the dvd in the dvd player, install automagicly runs.
User fill in the requierd fields
User plays the game
For a hand held unit it's even simpler:
User buys new game
User put's game in console
Console runs game (more or less).
Now if you want to run homebrewd games, That requers alot more from the user's side.
The same thing apply to the gp2x, except it's probably (i haven't installed/played any homebrew on any other handheld except palm V )
a bit easyer to run homebrew on the gp2x, but it's still alot harder than to play games on, the DS for example.
So if we want mainstream folks to use the gp2x, we need to adopt a little more mainstreamlyness to the most simple tasks, like installing games.
[/rant]
A program like this would be of great service to those that are unsure of how to install the games/programs on the gp2x, and it could be of great help when installing games/programs that acually require additional configuration.
Also if it would be able to take some sort of link files, you could post a link file(that the program opens and get the link information from it) instead a link to the file arcive.
NO IT ISN'T.nubie posted on Jul 17 2006 at 09:29 PM said:NOT A GOOD IDEA, EVERYTHING IS DRAG AND DROP INSTALL ALREADY.
:lol: :lol:Magnulus posted on Jul 17 2006 at 12:48 PM said:NO IT ISN'T.nubie posted on Jul 17 2006 at 09:29 PM said:NOT A GOOD IDEA, EVERYTHING IS DRAG AND DROP INSTALL ALREADY.
Maybe most things are if you don't care about folder structure, but I like an organized structure, and not all games allow me to keep that.
How about this:
A basic set-up script included with the game that you execute within your GP2X and which lets you specify which folder you've installed the game and any dependencies in (roms, etc.). When you've made these choices, it automatically updates the game's config. It could include options for overclocking etc as well. Still drag-and-drop, and to a much larger extent. The set-up file could be "standard issue", something all games are expected (but of course not required) to include.
OK, I will change the post to "It's not that easy man." Please don't be offended I am just a little irritable right now with a pesky lung infection.Magnulus posted on Jul 17 2006 at 02:08 PM said:Urgh, you know what? I'm sorry I made a suggestion. I'm sorry I'm not a programmer who knows about all the limitations and possibilities. I don't pretend to know anything more than I do, and I was merely suggesting something based on what I've observed.
What I've seen is this:
A lot of games have similar-looking config files which state the names of folders, etc. Not all of them, but a lot of them. From where I was sitting, it seemed relatively simple to make sure your game had a certain type of config file that could be read from and to. If this was a faulty observation, that's a shame.
I guess in the future, I should refrain from making any kind of suggestions (I guess you would call them demands, judging from your response) on anything I don't have extensive experience in. God only knows what vile creatures from the netherworld would wake up if I should make a suggestion that was technically unfeasible! We would be DOOMED!
In short: A simple "It's not that easy, man." would have sufficed.
I think they call that an installer, the program should deal with that, not the OS.Dimacus posted on Jul 17 2006 at 02:46 PM said:Well for one it's faster to have an installing moving all files to where you want them.
Secondly it looks more proffesionall to have an installer.
Third, if games/applications get more complex, requering configuration files or requers more libaries to run an installer would be ideal.
So instead of first downloading the file, then unzip it and then move it to the SD (or diretcly unzip to the SD), you could have a small pakage-info file that you open with the installer program, that does the above for you.
It could also generate a small script that would act like a shortcut so you dont need to navigate to the gpe file.
Now you don't NEED to run it if you dont want to.
And if you dont like it, well fine, but you don't need to pointout how extremly pointless and idiotic you think the idea is.
You said it perfectly, the problem is implementing it with the various authors. Or have someone go through and arbitrarily make the zip file you suggested.Epicenter posted on Jul 17 2006 at 04:15 PM said:How about something simpler .. a more user-friendly and simple interface to the GP2X File archive so it's a bit more straightforward to find exactly what is new popular and what you are looking for .. and on top of that .. a unified installer design.
Developers would release their software embedded into an 'installer' GPE file which is copied to the GP2X and run from the Games menu. When executed, it'd install to a community-wide standard directory, something similar to 'Program Files' on Windows PCs, and a 'shortcut' script linking to it would be created in a convenient location, and the installer GPE automagically removed. The user could also select to install to SD storage or NAND storage.
A firmware update to automagically detect say, .g2x files and offer the option to install them when found in the root of an SD card on startup would be nice, but odds are GPH's communication with the rest of the community is too weak to facilitate this. However, an autorun application could be included on all newly sold machines' NAND to perform this task.
A pipe dream, perhaps. Simple to implement? Reasonably so. A .g2x or what have you could even just be a renamed .zip file with standard filenames and directory structure, and a text file specifying the exact install parameters and options.
Something that could run on a user's computer would be nice, too-- sort of like Sync software for Palm machines. Hook up your GP2X via USB and run an installer app (There'd be an "installer maker" you could plug your GPE and other data files into and configure the installer before shipping out a final executable to the public). The program would install to the GP2X (choice of NAND or SD again..) and in the case of emulators, it could ask for a selection of ROM files to copy over and put in the appropriate location.