GP32 It Would Be Nice


The thing is, the GP32 pretty much gives you a processor and a framebuffer, so any old PC tutorial from
around 90-97 should be relevant to read, atleast when it comes to graphics programming.
And there are lots of those out there.

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mithris
 
In which case, it might be an idea to have a sticky thread linking to non-GP tutorials people have found that are highly relevant. Maybe.
 
well feel free to do some... I am working on two new tutos about button polling and a simple linked list, but I am busy atm so don't expect something in the next 4 weeks...
 
I recommend Michael Abrash's Black Book of Graphics Programming. Although it's rather old and focuses on VGA, it has some great insights on general framebuffer operation, 3D and 2D optimization, and other bits and pieces which are just as applicable to the GP32 as the 486.
 
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