furyhunter600
Still Fresh
- Joined
- Sep 29, 2006
- Messages
- 21
So I decided to give C one more chance, and I guess the last chance was the charm, because I've been enjoying programming this thing for the past 3 days. The problem is, recently this program I've been working on has stopped working on the gp2x (however it runs fine on Windows). It is an SDL application and uses SDL_mixer for the music test.
Source: http://www.sendspace.com/file/2nmfvy
If someone could possibly show me what is going on (The gp2x build does not seem to create any error logs like it should), I'd greatly appreciate it.
I compiled this using the GP2X SDK from Gamepark Holdings.
EDIT: What happens is, when I run the compiled .gpe on the gp2x (with the data folder copied over), it just shows a black screen for a second, and then goes back to the home screen.
EDIT EDIT: and I forgot to add that you need to place the folder SDL_gfx with the latest stuff in it in the folder with the source, or change the #include to <> instead of "" :/
Source: http://www.sendspace.com/file/2nmfvy
If someone could possibly show me what is going on (The gp2x build does not seem to create any error logs like it should), I'd greatly appreciate it.
I compiled this using the GP2X SDK from Gamepark Holdings.
EDIT: What happens is, when I run the compiled .gpe on the gp2x (with the data folder copied over), it just shows a black screen for a second, and then goes back to the home screen.
EDIT EDIT: and I forgot to add that you need to place the folder SDL_gfx with the latest stuff in it in the folder with the source, or change the #include to <> instead of "" :/