In concept art I thought of the ship using a virtual item projection system, makes it very flashy. see, there's a circle of energy around the ship, the shield and the guns form on this circle. I guess it'll make more sense if you saw it, I'll get something uploaded tomorrow.
I 'll work on a design that can easily be rendered in 3d for zylox2. I say that we make really important things in the storyline make no sense to the player. Like, the engines don't work in the first ship,(even though there's a robot working back there), because the second ship was in the way of them(that's what the robot was working on). add sillyness.