HTML5 Command and Conquer!


unless you want to do 3d .. WebGL is basicly unsupported most everywhere these days, which sucks. Maybe in a year or two WebGL will get opened up on more browsers and more devices, and then we'll _really_ see what happens.


(I'm working on a 3d game, so.. aaaargh!)


jeff


(btw, this C&C would be a total rewrite, not a port.)


Taking forever to load where I am .. how is it on _second_ load? is it all cached? A general concern I have is 'install performance' and 'second andf later performance' .. but hopefulyl browser caches are smart enough to keep things for a few months (say).
 
Last edited by a moderator:
Back
Top