Kulangot_AG
Still Fresh
- Joined
- Oct 19, 2009
- Messages
- 10
Hello,
I'm currently making a strategy role playing game (Japanese-style SRPG similar to FF Tactics) in pygame, but I don't have a Pandora (yet). I'm not really a good programmer so even if I had one, I doubt I would be able to cross-compile anything.
When I complete the game and have tested the beta (linux build) sometime in September-October (yep I'm entering it into IGF as well), could I swing by here and ask for people willing to port it more specifically for the handheld? It's going to be a freeware game but it's an original IP and you can say the developer (myself) already wants Pandora as a primary platform.
To start with, I will have the game resolution set to 800 x 480 and I am making the user interface buttons large as befits a handheld platform. However it is all mouse-based point-and-click so I'm not sure how that would interface to the Pandora control pad. Maybe should I get the keyboard shortcuts working that will suffice?
Is there anything else I will need to keep in mind while making the game so that the port will go as smoothly as possible? Thanks.
I'm currently making a strategy role playing game (Japanese-style SRPG similar to FF Tactics) in pygame, but I don't have a Pandora (yet). I'm not really a good programmer so even if I had one, I doubt I would be able to cross-compile anything.
When I complete the game and have tested the beta (linux build) sometime in September-October (yep I'm entering it into IGF as well), could I swing by here and ask for people willing to port it more specifically for the handheld? It's going to be a freeware game but it's an original IP and you can say the developer (myself) already wants Pandora as a primary platform.
To start with, I will have the game resolution set to 800 x 480 and I am making the user interface buttons large as befits a handheld platform. However it is all mouse-based point-and-click so I'm not sure how that would interface to the Pandora control pad. Maybe should I get the keyboard shortcuts working that will suffice?
Is there anything else I will need to keep in mind while making the game so that the port will go as smoothly as possible? Thanks.