TrevorBradley
Active Member
- Joined
- Nov 6, 2007
- Messages
- 732
I'll jump in here late.. Is there any kind of online resource similar to lazyFoo's SDL tutorials?
http://lazyfoo.net/SDL_tutorials/
I've found them invaluable for getting off the ground for SDL programming.
It doesn't need to be super polished (LazyFoo did an awesome job) but it would be good to get a good overview of what OpenGL ES can and can't do.
Generally surfing Google, this looks pretty good:
http://www.zeuscmd.com/tutorials/opengles/index.php
I believe I'm doing too much graphics primitives in my projects to justify a switch, but I still have to be thinking ahead to the next game.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
http://lazyfoo.net/SDL_tutorials/
I've found them invaluable for getting off the ground for SDL programming.
It doesn't need to be super polished (LazyFoo did an awesome job) but it would be good to get a good overview of what OpenGL ES can and can't do.
Generally surfing Google, this looks pretty good:
http://www.zeuscmd.com/tutorials/opengles/index.php
I believe I'm doing too much graphics primitives in my projects to justify a switch, but I still have to be thinking ahead to the next game.