Just a couple questions...
1. does anyone know if there is some way to adjust the clockspeed that scummvm gp32 runs at? I know there are two versions included in the Zip, one of them runs at 132mhz, no idea about the other one but I'm assuming 166mhz. I tried running the non-specified one, and it tends to lock up every 10-15 mins, so I'm assuming it's running too fast for my GP (which seems to run other apps fine at between 156-164mhz). So I switched to the 132mhz version... dont seem to get lockups anymore, but man the sound on teh 132mhz version is HORRIBLE, very staticy and crackly. Anyways, I know someone had mentioned hex editing to fix a problem with scumm, the saving in monkey island one (which worked great), I was wondering if maybe you could hex edit the speed?
2. Does anyone have a list of games that work SPECIFICALLY with scumm ON THE GP32? I have found several lists for scumm on PC, but none of gp32.
3. more specifically, has anyone gotten Loom working? I have loom on floppy, it works fine on my PC, but wont run on GPscumm.
Has anyone gotten Sam and Max workign with sound? I have Sam and Max on CD... no floppy... the sound file for this thing is HUUGE, 171MB, so can't put that on my SMC obviously. Does anyone have the floppy version working with midi sound? Since I already own the game would it be wrong to ask someone to send me whatever files I'd need from the floppy version to get it working?
1. does anyone know if there is some way to adjust the clockspeed that scummvm gp32 runs at? I know there are two versions included in the Zip, one of them runs at 132mhz, no idea about the other one but I'm assuming 166mhz. I tried running the non-specified one, and it tends to lock up every 10-15 mins, so I'm assuming it's running too fast for my GP (which seems to run other apps fine at between 156-164mhz). So I switched to the 132mhz version... dont seem to get lockups anymore, but man the sound on teh 132mhz version is HORRIBLE, very staticy and crackly. Anyways, I know someone had mentioned hex editing to fix a problem with scumm, the saving in monkey island one (which worked great), I was wondering if maybe you could hex edit the speed?
2. Does anyone have a list of games that work SPECIFICALLY with scumm ON THE GP32? I have found several lists for scumm on PC, but none of gp32.
3. more specifically, has anyone gotten Loom working? I have loom on floppy, it works fine on my PC, but wont run on GPscumm.
Has anyone gotten Sam and Max workign with sound? I have Sam and Max on CD... no floppy... the sound file for this thing is HUUGE, 171MB, so can't put that on my SMC obviously. Does anyone have the floppy version working with midi sound? Since I already own the game would it be wrong to ask someone to send me whatever files I'd need from the floppy version to get it working?