GoatersLeftShin
Still Fresh
- Joined
- Apr 26, 2003
- Messages
- 7
Hello all,
I am not sure this is the right forum, but if not please excuse me!
Anyway, I have some experience programming in C - especially using the Allegro libraries which I found really helpful. I've been programming games for years on the Spectrum, AtariST and PC. One was even put on the main cover disk of ST Action which I was well chuffed with!
Ok, what I am looking for is some REALLY basic examples of some sprite routines. Something I could download, compile and play straight away.
I've had a look around some sites looking for sample code, or even code that others have written that I could look at.
Could anyone point me in the right direction as to where I should be looking as I'd love to start writing some games for the GP32. I've got the tools but nothing really that I can start playing with straight away.
I apologise in advance if this is a daft question!
I am not sure this is the right forum, but if not please excuse me!
Anyway, I have some experience programming in C - especially using the Allegro libraries which I found really helpful. I've been programming games for years on the Spectrum, AtariST and PC. One was even put on the main cover disk of ST Action which I was well chuffed with!
Ok, what I am looking for is some REALLY basic examples of some sprite routines. Something I could download, compile and play straight away.
I've had a look around some sites looking for sample code, or even code that others have written that I could look at.
Could anyone point me in the right direction as to where I should be looking as I'd love to start writing some games for the GP32. I've got the tools but nothing really that I can start playing with straight away.
I apologise in advance if this is a daft question!