HD Mode 7 on SNES


I'm not so keen on them using a higher resolution screen for the mode7 bit. In MarioKart it doesn't look terrible, but in Pilotwings it looks a little odd and it looks downright anachronistic looking in the far distance in F-Zero, as you tend to do when playing the game and noticing the join between the mode7 city and the skyline.

So I wont be using it, but it's still an interesting experiment. I'd be more interested and likely to use it to be honest if they'd maintained the resolution but added anti-aliasing and higher resolution maths, as while that would break the pallete requirements of SNES hardware, it might look to me less jarring.

Edit: Clarified that that last bit of the first sentence was about F-Zero.
 
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must admit i had to go back and look at the pics to see what you meant. i missed it the first look. i didnt find it too bad to be honest .
 
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