Hacked Games


GA01

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This isn't a rom request but are most ST and C64 games hacked? From my experience, I would say that 90% I have come across were. I'm not familiar with the ST or C64 as a system but is this common?

:)
 
GA01 posted on Apr 12 2005 at 04:04 PM said:
Mikey posted on Apr 12 2005 at 05:01 PM said:
Very common indeed.

Any other systems that are like this?

:)

The Amiga is one but unfortionately our little buddy the GP32 cant emulate that one...
 
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Yeah theres tons of C64 cracked thanks to 'Jack Black' and others. On the NES theres tons of very good hacked games. Do a search for Bubble Bobble shitmongers (i kid you not !).

Theres several versions of Bubble Bobble on the NES with different graphics and different levels which are cool

On the Atari ST theres TONS of compilation hacks by the Pompey Pirates and others, have about 3 games on a rom file for about 820 kb which isnt bad. Many of these are excellent
 
There are hacks available even for SNES and especially gameboy (color).

Look here for a nice Zelda - Links Awakening Hack Review. :D
 
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I think he's talking about a different kind of hacking. On roms, hacking means to modify the graphics/levels/gameplay (take your pick). But on ST disk images hacking means to remove the copy protection.

As to answer his question: usualy ROMS don't need a copy-protection hack. There are a few games out (mainly for GBA) that wouldn't work on an emu (or at least wouldn't save), but these are usualy already hacked (NOTE: GP32 DOES NOT PLAY GBA GAMES). The same goes for ISOS, but these are out of question, too.
 
Do you mean those snazzy jingles and animations they have at the beginning of C64 games with cheats etc? OR do you just mean a normal hack?

If so I've played a few NES and GBC ones.
 
I'd say most ST (and Amiga) games were protected; in the ST, it was popular for instance to do 'weak sectors', which was a sector on a floppy that was bad; each time qa program read it, it'd produce a different value.. so the game woudl read it 10 times, make sure it saw at least 2 or 3 values, and then continue. If you copied the disk, the same value would come up each time and the game would thus fail to load. Very cheap to make so common.

So most ST games that are still around are the ones that were cracked, since the common format (ST and MSA) are simple direct data from the floppies. The newer STT format has some tricks in it that help to simulate thigns so an uncracked copy can still work, which is cool, but those are rare to find. Uncracked games are mostly lost these days...

The pirates may have helped kill the scene back in the day, but in the logn run they've kept the scene alive; without the pirates, there'd be not much to emulate for the ST and Amiga :p

jeff
 
Of course, no one here actually plays any hacked or cracked games, we all dump the roms from the original cartridges we have and use those instead.

Actually, I remember seeing a Datasette interface (C64 tape drive) for the PC not so long back. Apparently, it plugged into a spare ide port and allowed you to dump C64 tapes into binary files for use on emulators.
 
Squidge posted on Apr 12 2005 at 07:58 PM said:
Of course, no one here actually plays any hacked or cracked games, we all dump the roms from the original cartridges we have and use those instead.

Actually, I remember seeing a Datasette interface (C64 tape drive) for the PC not so long back. Apparently, it plugged into a spare ide port and allowed you to dump C64 tapes into binary files for use on emulators.

Hmmm mill have to check up on that iv got a bunch of game i cant seem to find on the net.

Bourbon
 
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Squidge posted on Apr 12 2005 at 09:58 PM said:
Of course, no one here actually plays any hacked or cracked games, we all dump the roms from the original cartridges we have and use those instead.

Actually, I remember seeing a Datasette interface (C64 tape drive) for the PC not so long back. Apparently, it plugged into a spare ide port and allowed you to dump C64 tapes into binary files for use on emulators.

I still have a working parallel interface for the Amiga to connect a C64 drive to it.
1992 I emulated a C64 on my Amiga using A64 and loaded the games using that adapter :)
 
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kknd_cf posted on Apr 12 2005 at 07:28 PM said:
Do you mean those snazzy jingles and animations they have at the beginning of C64 games with cheats etc?

Yes, spot on. It seems that most games have this added.

:)
 
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bourbon posted on Apr 12 2005 at 09:07 PM said:
Squidge posted on Apr 12 2005 at 07:58 PM said:
Of course, no one here actually plays any hacked or cracked games, we all dump the roms from the original cartridges we have and use those instead.

Actually, I remember seeing a Datasette interface (C64 tape drive) for the PC not so long back. Apparently, it plugged into a spare ide port and allowed you to dump C64 tapes into binary files for use on emulators.

Hmmm mill have to check up on that iv got a bunch of game i cant seem to find on the net.

Bourbon
LOL, did you refer to this device? Not sure if it can also dump software from those old datasette tapes, but funny...
 
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