GP32 Graphics On Gp32


coRp

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Joined
Apr 15, 2004
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hey, can anyone tell me a way of putting graphics on gp32 (other than the way in rico's tut3, it doesn't work cos there's no such thing as npal)? i am using devkitARM, with mirko's SDK. i would really appreciate any help (but would prefer a way that actually works :p). thanks in advance...

coRp

---------------------------
might of sumo does not compare to might of sumo riding pogo-stick :ph34r:
 
maybe you could start by having a look at ZOT - its a simple game maker which will allow you to easily make games that work on the Gp32 and on other systems. Read a bit about it here:

http://www.gp32x.de/board/index.php?showtopic=9598

and you could search for more info on these forums or by going to the website at:
http://www.codejedi.com/zot/

If more people get to learn this thing there will be loads of games made.

Sorry I can't help more but I don't use mirko's SDK..... yet.
 
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don posted on Apr 22 2004 at 02:57 PM said:
coRp posted on Apr 22 2004 at 03:20 PM said:
to know how to load and display a graphic. sorry if i wasn't clear.
*sigh*
and i thought the 24 hours of help in #gp32dev would've been enough... :D
4 hours :D. yeah, but bmp2raw is just giving me a .raw whose contents are :
bmp![
..and file2array i just can't get to work at all.
 
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