Gpsp V0.9-2xb-u6


notaz said:
I'm interested how much emu oriented GP2X users we still have, if you are going to use this please post in this thread.
Well, I use a lot of emus on my F200 but Gpsp not so much. I have a GBA with a SuperCard so playing games on other devices is a moot point. I do appreciate the work and agree that the updated release is a boon for the GP2X community.
 
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I have just tried it with some of my favourite games and all I can say is that it is awesome ! Software scaler looks like a dream , and it wasn't much of a performance problems as I was afraid , at least for the games I tried. It is especially best for games where there is lots of text to read. Gpsp can become my favourite emu again in following days , head to head with fba2x and gngeo2x ;)

Just wondering , can something like fullscreen (software) may be possible ?

Thanks very much to everyone who contributed this excellent piece of software !!
 
bman said:
notaz said:
I'm interested how much emu oriented GP2X users we still have, if you are going to use this please post in this thread.
Well, I use a lot of emus on my F200 but Gpsp not so much. I have a GBA with a SuperCard so playing games on other devices is a moot point. I do appreciate the work and agree that the updated release is a boon for the GP2X community.

In my (not so) humble opinion, playing games via emulators on the gp2x is better than the real thing largely because of the ability to save states. I really like the ability to save state my way through levels or portions of a game which I find too hard or boring because I have to play it over and over and over and on a real machine I would just give up. I wish it was faster but it's still better than the real thing.

Chris
 
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Having a flash cart and the real hardware is all well and good, and I have one for both GBA and DS. However, unless you want to carry around 2 pieces of hardware, a GBA emulator is most definitely not moot.
 
notaz said:
I've just compiled GP2X version of gpSP, it has all fixes from Wiz version + software scaler as a bonus. The later causes more noticeable performance hit then on Wiz, but is still usable for some games with some overclock. I've also bundled it with RAM timings setting app, I don't think everyone was setting their RAM timings manually.

<a href="http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,71,2114" target="_blank">download here</a>

I'm interested how much emu oriented GP2X users we still have, if you are going to use this please post in this thread.

Still using mine - another great update for my trusty gp2x! ;)
 
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Excellent news! I still use my Gp2X all the time.

Thanks Notaz!
 
notaz said:
I've just compiled GP2X version of gpSP, it has all fixes from Wiz version + software scaler as a bonus. The later causes more noticeable performance hit then on Wiz, but is still usable for some games with some overclock. I've also bundled it with RAM timings setting app, I don't think everyone was setting their RAM timings manually.

<a href="http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,71,2114" target="_blank">download here</a>

I'm interested how much emu oriented GP2X users we still have, if you are going to use this please post in this thread.
I am really impressed by the performance increase. I remember an older version, which I then considered as unplayable, cause everything lagged.
This now is playble and fun. Great work.
BR
paines
 
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Thanks for the update, just started playing with the new update this morning, and i love the software scaler, most games run perfect, only a few with stuttering sound. Big ThanX
 
Great to see a new update to this emulator. Nice to finally have the ROMs folder remembered, and the new software scaler really looks way better than the hardware one. :)

I've been setting my RAM timings correctly before, so I don't notice any (significant) speed increase though.

However, my real gripe is not on the speed, but on the compatibility. It's understandable that a few games won't work at all, but I find it a bit disappointing that a few games become unplayable because they lock-up or crash at some point while playing, especially if I've made a lot of progress already. :(

I noticed that the emulator seems to lock-up sometimes when the clock speed is changed back to 200MHz. This occurs even in the previous version, although it seems to occur less in this update.

Thanks for the update. I only have a F-200, so any improvements and new releases are really welcomed and appreciated. :D
 
I will be using mine for a long time as it has great software and had a wonderful retro community which probably neither the wiz or dingoo will ever have . I have no intention for either of those but might consider a Pandora at some point. I am not really into the gba but thanks for the update and continued support for the GP2X despite the better hardware out there.
 
Manjuu said:
I noticed that the emulator seems to lock-up sometimes when the clock speed is changed back to 200MHz. This occurs even in the previous version, although it seems to occur less in this update.

This is a GP2X bug that I never really worked out despite best efforts. Changing the clock speed is somehow completely destroying the SDL audio thread sometimes.

Actually I wonder if the latest Temper release doesn't have this bug since it isn't using SDL for audio anymore.
 
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Hirolaser said:
I will be using mine for a long time as it has great software and had a wonderful retro community which probably neither the wiz or dingoo will ever have . I have no intention for either of those but might consider a Pandora at some point. I am not really into the gba but thanks for the update and continued support for the GP2X despite the better hardware out there.

I know I'll probably catch some slack for this, but I don't think the Dingoo is better hardware. The only real advantage from my point of view is the dpad. I hate the proprietary soldered in battery, smaller screen, it's really a chipod with gaming added on... Even if someone makes the case that it's better, it's certainly not "better enough" to "upgrade" from a gp2x and if I had neither one, I'd probably buy a used gp2x cheaper because you can pick them up used on ebay fairly cheap.
 
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Aanybody confirm that Banjo Kazooie only runs the attract mode and then loops back skipping the game play . I tried with two diffrent version of the game , the games load and play fine on visualboy advance .... maybe I need to go back to an older version of the emu ,would love to play this on my GP2X.. Thanks Bud
 
I tried river city ransom EX but the game crashes after the title, also, the water in megaman & bass does not display correctly (wrong colors) and the legend of zelda A link to the past has wrong colors too, I think that this has been since previous versions.
 
notaz said:
I've just compiled GP2X version of gpSP, it has all fixes from Wiz version + software scaler as a bonus. The later causes more noticeable performance hit then on Wiz, but is still usable for some games with some overclock. I've also bundled it with RAM timings setting app, I don't think everyone was setting their RAM timings manually.

<a href="http://dl.openhandhelds.org/cgi-bin/gp2x.cgi?0,0,0,0,71,2114" target="_blank">download here</a>

I'm interested how much emu oriented GP2X users we still have, if you are going to use this please post in this thread.

Really superb and cool Gba emulation on my f200! Thanks notaz! :)
 
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can anyone tell me if this emu work with the F-300 ? any help is appreciated, thanks
 
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