RupeeClock
Member
- Joined
- Jun 7, 2009
- Messages
- 394
I've been playing Megaman Battle Network on gpSP 0.9-2xb u6, and I've encountered an impassible glitch.
Part of the game features finding a secret Metroline on school grounds, that takes you to the final area of the game, the WWW Headquarters.
Basically you have to inspect the back of a statue, you find a staircase, this triggers a cutscene.
At the end of the cutscene the ROM crashes and the game cannot be completed. The emulator is unaffected though and you can restart the rom, just to freeze the game over and over again.
I've uploaded a save file and a gpSP savestate for testing
http://rupeeclock.go...om/mmbn1Sav.rar
It's either an emulator glitch or something's wrong with the game itself. I'm going to use Visualboy Advance to get past this cutscene and I'll see if there's anything more to this problem.
Edit: It's not the cutscene, it's the room that the game loads. If the room can't be loaded, the game can't be finished.
Part of the game features finding a secret Metroline on school grounds, that takes you to the final area of the game, the WWW Headquarters.
Basically you have to inspect the back of a statue, you find a staircase, this triggers a cutscene.
At the end of the cutscene the ROM crashes and the game cannot be completed. The emulator is unaffected though and you can restart the rom, just to freeze the game over and over again.
I've uploaded a save file and a gpSP savestate for testing
http://rupeeclock.go...om/mmbn1Sav.rar
It's either an emulator glitch or something's wrong with the game itself. I'm going to use Visualboy Advance to get past this cutscene and I'll see if there's anything more to this problem.
Edit: It's not the cutscene, it's the room that the game loads. If the room can't be loaded, the game can't be finished.