Horscht posted on Sep 11 2004 at 02:57 PM said:whoohoo, gotta try this out right away! There aren´t any speed improvements, are there?
falken80 posted on Sep 11 2004 at 03:35 PM said:great work ! ^^
what news about sounds and music ?
Where did you get QRally from? I've just tried using the qr12.zip found here and it works ok. Sometimes when the correct mod levels aren't being loaded you need to look in the mod readme, and if it says to load the mod like this 'quake.exe -game modname +map mapname' then you might need to create an autoexec.cfg file containing 'map mapname' (no + needed) and place the file in the mod folder (this is needed for the kickflip mod, but I've not found any others yet that need this method).feddon posted on Sep 11 2004 at 05:10 PM said:first i would like to Say how great this is and lots of repect goes to all invoveld.
i have hit a problem though, im running QRally the mod and it works i can see the car and can steer it etc, but the problem is its still using quake 1 levels, rather the rally levels, is this because some files are in the wrong place? thanks in advance.
As woogal stated before : Not yet
falken80 posted on Sep 11 2004 at 06:25 PM said:
woogal said:Actually, speed and sound are the only things that haven't been touched at all.
How did you become a guru if you cant read?...
Octavious posted on Sep 11 2004 at 05:26 PM said:we need new forums already
~Octavious