hi,
i coded many years ago games for pc/dos in pascal (with assembler-help from a friend) and later a little bit c++.
i would like to start coding for the gp32 and would know, what the best starting-kit for the gp32 is.
i have the devkitadv, but are there any good libraries for sprites/maps?
im looking for something similar to the combo delphi+delphiX, (delphiX is a component for directX, which is very powerful and very easy to use), so i dont want to start all over again.
is there a gui-devkit for the gp32 (similar to delphi)?