Mofokubik
Newbie
I was wondering if its possible to load dls files into the gp32 memory, and use them for midis with the ports. So say someone makes a port, and the game uses midi for music. They could use somebodys extra code to use a custom dls files so you can have wavetable midi.
I know that dls is more for developers, and there is alot of code online to do this, but is it possible to do this on gp32? Or is the 4wav poly gonna prevent this?
I know that dls is more for developers, and there is alot of code online to do this, but is it possible to do this on gp32? Or is the 4wav poly gonna prevent this?