I'm not interested in the hardware acceleration blob, so as long as stuff compiled for the Pyra goes through Mesa or something else that can fall back to software mode this time, I'll be happy.
OpenGL support without hardware acceleration is not meaningless. I was able to run the Tiled map editor just fine in Pandian; it requires OpenGL, but having
fast OpenGL is not so essential for it. I'm sure there are other such programs.