Gianas Return - Bad News


Kojote

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News 11th October 2004

A long time without update, but now a larger one with probably very bad news. Our coder CHN is missing since around March 2004, just shortly after the Giana's Return v0.90 release for Dreamcast and GP32 he disappeared, with the reason beeing busy and working on his university diploma stuff. The last direct contact with CHN was end of March 2004, the last indirect contact around June 2004. The point is: NO CODER = NO FINAL RELEASE. The rest of the team is very unhappy about this situation and we tried to keep everything running, but sometimes there is a point where you just can't hide facts. We tried almost everything to reach him, calling him on his homephone (no response at all), writing emails to all of his known email-accounts and so on. We even tried to get in touch with his brother and asking about CHN's situation. We really do not know what happend to him as he even did not have the time to write a short "beeing absent" mail to the team.

Of course the team would be happy to finalize the game, as many people wait for it. The game is at least 95% done, Alex has finalized the music last week, Kojote has finalized all the levels, but it all does not help without coder. CHN is the only one having the sourcecode!!!!

There is also a Giana's Return v0.90 - Windows since March 2004 (development version), but we can't release it, as it's teamwork and everyone should have the possibility to say his opinion about a release. As this is not possible, due to CHN's disappearance, we still keep it internal.

We are thankful for all the donations so far, the great feedback, all people who supported us. As soon as CHN gives a sign of life, we try to finalize everything in time, before he has the chance to disappear again. Thanks for reading and never forget: Live long & prosper!
 
Bad news indeed... I hope you hear from him soon; really looking forward to an updated Giana in due course.

Still, if he vanishes, at least we have 0.90, which still rocks the pants off most - if not all - other GP32 platformers :)
 
That's a real shame, I was really looking forward to that. I think it's only one of two (to memory) homebrew games I gave 10/10 and it damn deserves it. Commercial quality platformer.
 
Dude. :blink: I'd almost say "fuck the game, hope CHN is doing all right". So far you all have done great work though, and thanks for letting the world know what's going on (as far as you know).

But I do hope CHN is doing all right. And may you hear from him soon. o__o;;
 
Hazey posted on Oct 11 2004 at 11:42 PM said:
Dude. :blink: I'd almost say "fuck the game, hope CHN is doing all right". So far you all have done great work though, and thanks for letting the world know what's going on (as far as you know).

But I do hope CHN is doing all right. And may you hear from him soon. o__o;;

agreed. i often wonder what would happen if, say, i got knocked down and killed sometime... to all effects, i'd just vanish. any family i have wouldn't let forums know, wouldn't tell people on IRC (although IRC is kinda fluid, and people wouldn't notice there...) , and probably wouldn't tell people on MSN... plus i wouldn't answer phonecalls.


i hope CHN *is* doing alright...
 
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Wow, I bet some asian company will start a service when you die to post on all your message boards and instant message all your friends when you die. That would be wild. Thats why I say an asian company. People would only buy that in asia. Although..it does sound tempting even to a silly american like me.
 
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