Hi all,
First of all, the incredible progress of Squidge, et al. on GP2X SNES emulation is encouraging. The SNES definitely cries out for emulation due to the breadth and quality of games, particularly RPGs and platformers.
Until yesterday, I was clamoring for Gameboy Advance emulation to catch up. Last night, I played several well-known GBA titles (Castlevania: Circle of the Moon, Dragon Quest Monsters, Max Payne, etc.). To be honest, even if the GBA can play perfect ports of a few SNES titles, it's not a great handheld overall. Most of the games are mockeries of titles that play better on other platforms. For instance, playing Castlevania: Symphony of the Night on a PS1 has completely spoiled Circle of the Moon. And some of the quirkier titles like Silent Hill Play Novel are strictly Japanese. In some cases, the ports aren't so great. For example, I checked out the GBA version of Shining Force: Resurrection of the Dark Dragon this morning. It's almost an exact clone of Shining Force 1 on the Genesis/Megadrive, except with washed-out colors and reduced animation!
So, would anyone like to justify the existence of GBA emulation? I don't mean to discourage anyone who is actively working on it, since it certainly opens other avenues for gaming. But after my experience, losing GBA emulation on the GP2X doesn't seem like a tragedy.
First of all, the incredible progress of Squidge, et al. on GP2X SNES emulation is encouraging. The SNES definitely cries out for emulation due to the breadth and quality of games, particularly RPGs and platformers.
Until yesterday, I was clamoring for Gameboy Advance emulation to catch up. Last night, I played several well-known GBA titles (Castlevania: Circle of the Moon, Dragon Quest Monsters, Max Payne, etc.). To be honest, even if the GBA can play perfect ports of a few SNES titles, it's not a great handheld overall. Most of the games are mockeries of titles that play better on other platforms. For instance, playing Castlevania: Symphony of the Night on a PS1 has completely spoiled Circle of the Moon. And some of the quirkier titles like Silent Hill Play Novel are strictly Japanese. In some cases, the ports aren't so great. For example, I checked out the GBA version of Shining Force: Resurrection of the Dark Dragon this morning. It's almost an exact clone of Shining Force 1 on the Genesis/Megadrive, except with washed-out colors and reduced animation!
So, would anyone like to justify the existence of GBA emulation? I don't mean to discourage anyone who is actively working on it, since it certainly opens other avenues for gaming. But after my experience, losing GBA emulation on the GP2X doesn't seem like a tragedy.