Garrett
Advanced Member
I'm not talking about specific games.. rather the trends with contemporary gaming..
Top of my very long list is the increasing inclusion of online multiplayer with more & more titles regardless of the genre, quality, or incongruity of it.. simply to monetise the game for as long as possible & prevent trade in's, bullet points for ad's etc.
Don't get me wrong I'm by no means multiplayer phobic having had some of my best ever gaming experiences over system link, splitscreen & back when it was still a relative novelty online.
I generally don't buy anything these days that includes a significant online multiplayer component.. why?.. I'm paying for something I've absolutely no interest in & won't regularly use.
I worry that before too long new games are not going to be regarded as relevant/good or get any significant attention at all if they don't include some kind of (usually adversarial/competitive) multiplayer mode.
..and yours?
Top of my very long list is the increasing inclusion of online multiplayer with more & more titles regardless of the genre, quality, or incongruity of it.. simply to monetise the game for as long as possible & prevent trade in's, bullet points for ad's etc.
Don't get me wrong I'm by no means multiplayer phobic having had some of my best ever gaming experiences over system link, splitscreen & back when it was still a relative novelty online.
I generally don't buy anything these days that includes a significant online multiplayer component.. why?.. I'm paying for something I've absolutely no interest in & won't regularly use.
I worry that before too long new games are not going to be regarded as relevant/good or get any significant attention at all if they don't include some kind of (usually adversarial/competitive) multiplayer mode.
..and yours?
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