jimb posted on Oct 19 2005 at 07:55 PM said:Since the GP2X has TVOut as standard wouldn't it be nice to have an option to play a GP2X game in a higer resolution!
So, instead of 320x240 you could choose say, 640x480 and thus play the game in hi-res mode for the telly.
Jengo posted on Oct 19 2005 at 07:58 PM said:dont bet on it... For many reasons. im just to lazy to state why...
Thats worrying. Not so much for playing games but what about a movie which is say, 720x480?* TV out will still be 320x240
xafier posted on Oct 19 2005 at 08:18 PM said:Jengo posted on Oct 19 2005 at 07:58 PM said:dont bet on it... For many reasons. im just to lazy to state why...
like you don't know why?
as far as I'm aware it's quite possible, its a hardware function on the 2D acceleration and if you simply render the entire game at 640x480 anyways and use the auto scaleing to scale down by a factor of two for the GP2X or not for TV out then it'd be very minimal code
All depends on what you plan to do, and how intensive it is... if its going to stress the CPU tons at 320x240 then obviously rendering at a high res will be more strain with bigger bitmaps etc...
Eolair posted on Oct 19 2005 at 08:57 PM said:The GP2X is using the Conexant CX25874 which supports resolutions 320 x 200 to 1024 x 768. So I don't see why it wouldn't be able to show higher res than 320x240.
Conexant CX25874
Jengo posted on Oct 19 2005 at 03:40 PM said:Eolair posted on Oct 19 2005 at 08:57 PM said:The GP2X is using the Conexant CX25874 which supports resolutions 320 x 200 to 1024 x 768. So I don't see why it wouldn't be able to show higher res than 320x240.
Conexant CX25874
yes, it probably wouldnt have problem displaying higher resolutions, BUT (this is for emulation) getting emulators to work at that high of resolution is going to be very difficult (at least for the more graphical intensive ones)
but for Movies, there is a pretty big possiblity that it can happen. Depending on what resources are already in use for standard playback (on the built in screen)
lucoxade posted on Oct 20 2005 at 12:16 AM said:Craig also confirms 3d content in that post