liveunderwater
熱いソース
- Joined
- Feb 26, 2010
- Messages
- 220
Bayonetta 2. Sure, DMC all of it, is that a bad thing? Linear levels but plenty of extra exploration for goodies. Personally my absolute favorite combat system.
I'll stick with PC games, anyway I have seen a Bayonetta gameplay (just some minutes here and there), and seems to me very different from what I search, it seems like just a beat'em up with a lot o cinematics... I have not seen an open world (or something near) to explore, and no stealth sessions, also you need to manually jump, so I see it like a very different game from Batman Arkham.
Metal Gear Rising seems more like it.
Just to explain better, how I see Batman Arkham is the combination of 3 main games with an added story:
1) The free roaming game, where you can go where you want, and you must use your abilities to enter in particular places, or find secrets. (A world where you can actually finish the things to do, even after the end of the game)
2) A precise timed beat'em up, with a counter attack. (This is the best combat system I ever used... easy to learn, hard to master, and very cinematic while not becoming boring to see)
3) A stealth assault game, where you can be easy one-hit killed
I can see an infinite number of stories/characters that can be in a game like this. It's the most similar thing to an interactive movie to me.
I don't know why no one spoke about Darksiders Warmastered Edition, maybe it's unknown to most people (for me too until now that I'm playing it !!)...
IT IS AWESOME !!! (Added to the first post list !!)
I think that it could easily be the precursor to Batman Arkham Asylum !! Naturally the setting is different, but the gameplay is essentially the same !!
It contains:
- A Metroid style world that unlocks new areas when you get new abilities
- A complex combat system full of combos and counters
- A complete list of what you'll need to find to max out everything (you can find area maps in some treasures, and also the locations of other treasures !!!)
It lacks only one thing, the stealth part... but it is really not needed in a game where you are almost a God
Shadow of Mordor is a great game, and I can see why people compare it to the Arkham games, but I don't agree. Its combat is a lot more forgiving and as a result a lot less satisfying.
In Batman, you press a button, you're locked into what you pressed until the animation is finished. In Shadow of Mordor, if you see a yellow button prompt, you hit it and perform a counter, no matter what animation you're in at the time. Arkham takes a lot more skill and timing. Shadow of Mordor compensates for the easier time by throwing many more enemies at you, but it isn't the same. The only thing that SoM has over the Arkham games is the nemesis system which is admittedly awesome. But for me there's little to compare the Arkham games, I even like Arkham Oranges, and played Knight at launch on PC without any issues.
What do you mean with "tarted up menu systems" ?FF7 has basic tarted up menu systems for combat. I think anyone who suggested that is trolling you.