I have considered it, but its not going to happen for awhile ideally.. ie: I've got a game on the go with a few people, hopefully to make a few shareware bucks. The engine being opned up at all is just a side effect as I like to do that sort of thingpip posted on Mar 15 2004 at 12:21 PM said:Nice site, jeff. Have you considered making the engine open source? I just want to see how you did a few of the features.
Yeppers.kraahl posted on Mar 15 2004 at 05:26 PM said:skeezix... are you saying you make a living on shareware stuff?
Alright, perfectly understandable.skeezix posted on Mar 15 2004 at 05:53 PM said:I have considered it, but its not going to happen for awhile ideally.. ie: I've got a game on the go with a few people, hopefully to make a few shareware bucks. The engine being opned up at all is just a side effect as I like to do that sort of thingpip posted on Mar 15 2004 at 12:21 PM said:Nice site, jeff. Have you considered making the engine open source? I just want to see how you did a few of the features.But I can't make it open source for various licensing restrictions and the fact I need to make a few bucks with it. (Remember, I work for myself to make a living.. I make a lot of open source sxtuff, but by no means can everything I do be OSS or I'd be out on the street
Ultimately, Zot will likely be open source down the road, but not until my game either dies in the making, or has made a few bucks to cover some of these costs
jeff
I opened a mailing list for it, so anyone can sign up if they want to now. See URL above.Octavious posted on Mar 16 2004 at 02:35 PM said:im sure if ya released a gamemaker kit ( thats what this is right? )
that the community would get more devrs and would be better all around
~Octavious
"skeezix" with a k, not a hGanepark32 posted on Mar 16 2004 at 03:12 PM said:Hey Sheezix how'd you sign up to the thing on your site cause i would like to make a game and im pretty serious about it.