Is there anyone in the know who can give me a clue here. A number of SDL games have a hard-coded minimum resolution of 640x480. Currently, asking for any mode above 320x240 though SDL causes it to fail.
Rather than code a workaround for each game/emu/whatever that does this, will it be possible in the future to ask for a 640x480 res display and let the hardware scaler scale it down for the screen? In other words, is there going to be support for higher resolutions through SDL, or is it just false hope?
Ben
Rather than code a workaround for each game/emu/whatever that does this, will it be possible in the future to ask for a 640x480 res display and let the hardware scaler scale it down for the screen? In other words, is there going to be support for higher resolutions through SDL, or is it just false hope?
Ben