R
Reesy
Guest
Ahh thanks for clearing that up, I've never noticed myself. I'll add a switch stereo option then.
With regards to Codemaster games. Codemasters used to be very sneaky when they made Master System games, they used their own rom design so they did not have to pay Sega to use their rom setup. That is why you'll find that codemaster games will not run on most emulators. I've never been able to find any good document on the setup of codemaster roms, but I managed to get a few running on DrSMS. If I ever find a good document , I'll fix the support for them on my master system emulator.
Forget taking stuff like sound and interrupts out, adding 6 buttons that like 2 games use, all of these configurations etc.
To me the thing that would be best here is to just concentrate on:
Compatibility and finding the cyclone bugs, getting the emu to run as smooth as it can WITH full sound. That is about it.
Thank you!!! That's EXACTLY what *I* was saying!!! Agreed I think 6 button is really low priority, mostly it is for fighting games and that's such small fraction of what you'd use DrMD to play, as well you can't do it properly on the GP anyways just like in the SNES emu.
With regards to Codemaster games. Codemasters used to be very sneaky when they made Master System games, they used their own rom design so they did not have to pay Sega to use their rom setup. That is why you'll find that codemaster games will not run on most emulators. I've never been able to find any good document on the setup of codemaster roms, but I managed to get a few running on DrSMS. If I ever find a good document , I'll fix the support for them on my master system emulator.
I have this in Dega:
static INLINE void SysWrite(unsigned short a,unsigned char d)
{
if (a==0x8000) { Masta.Bank[3]=d; MastMapPage2(); goto End; } // Codemasters mapper
iirc it does run some Codie's games. So maybe the Codie mapper is quite simple - write to 0x8000 -> bank 3 number.
Hope that helps! Probably tonnes of info at www.smspower.org as well
So the sound is right in the head phones currently but wrong on the speakers?
Well I'll just flip the stereo as it is now, fixing the speaker problem and you lot can just wear your headphones on the wrong ears
So the sound is right in the head phones currently but wrong on the speakers?
Well I'll just flip the stereo as it is now, fixing the speaker problem and you lot can just wear your headphones on the wrong ears
Not my headphones--They don't fit on the wrong ears.
With regards to Codemaster games. Codemasters used to be very sneaky when they made Master System games, they used their own rom design so they did not have to pay Sega to use their rom setup. That is why you'll find that codemaster games will not run on most emulators. I've never been able to find any good document on the setup of codemaster roms, but I managed to get a few running on DrSMS. If I ever find a good document , I'll fix the support for them on my master system emulator.
I have this in Dega:
static INLINE void SysWrite(unsigned short a,unsigned char d)
{
if (a==0x8000) { Masta.Bank[3]=d; MastMapPage2(); goto End; } // Codemasters mapper
iirc it does run some Codie's games. So maybe the Codie mapper is quite simple - write to 0x8000 -> bank 3 number.
Hope that helps! Probably tonnes of info at www.smspower.org as well
So the sound is right in the head phones currently but wrong on the speakers?
Well I'll just flip the stereo as it is now, fixing the speaker problem and you lot can just wear your headphones on the wrong ears
Not my headphones--They don't fit on the wrong ears.
So then cut the cord and flip the channels, there problem solved
So the sound is right in the head phones currently but wrong on the speakers?
Well I'll just flip the stereo as it is now, fixing the speaker problem and you lot can just wear your headphones on the wrong ears
Not my headphones--They don't fit on the wrong ears.
So then cut the cord and flip the channels, there problem solved
They're brand new...What is it with you people?!
I've already been through 2 button membranes for my GP due to bloody shootemups!!
I always say, there's nothing like a good thumbing