Tried that, but unfortunately, no.I haven't tried it, but the GP2x version may work in GINGE.
I've used the Wiz version on Ginge with no problems.Tried that, but unfortunately, no.I haven't tried it, but the GP2x version may work in GINGE.
I gave the Amiga version a honest try. Unfortunately too slowI got it working in uae4all before.It seemed fine.Might depend on what version rom you have though.
diff -ur ./frontvm3-20060623//Makefile-C ./frontvm3-20060623-new//Makefile-C
--- ./frontvm3-20060623//Makefile-C 2006-06-24 01:08:29.000000000 +0200
+++ ./frontvm3-20060623-new//Makefile-C 2011-04-18 01:04:20.000000000 +0200
@@ -1,5 +1,5 @@
export CFLAGS = -O2 -g -Wall -DOGG_MUSIC
-export LIBS = -lGL -lGLU -lvorbisfile -lvorbis -logg
+export LIBS = -lGL -lGLU -lvorbisfile -lvorbis -logg -lm
export FE2OBJS = ../fe2.part1.o ../fe2.part2.o
THIS=Makefile-C
diff -ur ./frontvm3-20060623//src/screen.c ./frontvm3-20060623-new//src/screen.c
--- ./frontvm3-20060623//src/screen.c 2006-06-24 01:08:28.000000000 +0200
+++ ./frontvm3-20060623-new//src/screen.c 2011-04-18 01:02:39.000000000 +0200
@@ -8,7 +8,7 @@
#include <SDL.h>
#include <GL/gl.h>
#include <GL/glu.h>
-
+#include <math.h>
#include "main.h"
#include "../m68000.h"
#include "screen.h"
make -f Makefile-C
now - we need to compile this on pandora.
I've had it compiled for the Pandora for a month or so - but no time to fix the graphics startup problem.
I'll find where I put it, tar it up & slap it on a URL in a widdle bit.
I've had it compiled for the Pandora for a month or so - but no time to fix the graphics startup problem.
I'll find where I put it, tar it up & slap it on a URL in a widdle bit.
Hopefully this will progress, as I've had frustrations getting anything to run too (and need a 3D space combat/trading fix).
Anyone tried this in the meantime? http://www.oolite.org/
Dare I dream that you are creating this to combine the gaming controls and the touch screen?
Gaming controls, touchscreen and keyboard all work, as will an external gamepad if you plug one in.Dare I dream that you are creating this to combine the gaming controls and the touch screen?
It needed significant work anyway as it was designed for 800x600 but only uses 512 pixel wide screen, lol, did try it with a larger viewport but didn't like it, too used to the originals I guess -.oThis does look good.
@dunny, considering the original was made for a 4:3 aspect ratio screen, would it not need some rejigging to look good on the widescreen of the Pandora. Here we get the original aspect with some additional functionality.