Flu Brightness Control???


BaDToaD

"Very" Old Timer
Joined
Jan 31, 2004
Messages
2,452
Location
UK
Website
cwhippogames.wixsite.com
Hi coder types.

What are the chances of coding a brightness control for the FLU. My Sony Clie has a brightness control. It's not a huge range but it does go between quite bright and very bright. It makes a fair difference to the battery consumption saving and to be honest the GP32 is a bit bright at night. MY Missus moans about it being too bright so I can't play for long even with headphones on.

Don't worry, if it's not possible I'll slip some shades on her when she's asleep.

PS sorry if this has been covered before but I've not seen it if that's the case.
 
BaDToaD posted on Feb 18 2004 at 10:51 PM said:
Hi coder types.
hhmmm dont think any software could be coded to turn the FLU down as its Hardware type stuff... I would suggest modding the FLU with a Variable Resistor so you can turn it brighter or darker by resisting the current.... :D
 
Last edited by a moderator:
Bright!? I've been arguing that it's too DIM :D

Seriously, compared to a Sega Nomad, this thing is dim as crap. I think it shouldve come with a brightness control for this reason too
 
dazmanultra posted on Feb 19 2004 at 10:19 AM said:
Most games have in-game gamma controls... i usually set it to 4 or 5 out of 10. :)
He is talking about the FLU brightness not Gamma :D
 
Last edited by a moderator:
Back
Top