First Ps3 Game Dumped!!


Steve-O

Well-Known Member
Joined
Aug 28, 2003
Messages
4,054
Well it didnt take long, The worlds first PS3 game has just been dumped and uploaded to the net -

NFL Madden 2007 USA BLUERAY PS3 PARADOX

Their is no way of running this on the PS3 as their is no way to play backups yet but still the PS3 has only been out for a week or so and already the games are starting to get ripped...
 
Hah! That's hilarious. Too bad it wasn't a better game. How big is the file? How many people think it's likely that we'll see people running "backups" from DVD9s on their PS3s, much like DC games can be played from CDs?
 
Wouldnt count on a DVD9 Holding this (Unless its fully of dummy files) :p... Was reported to weigh in at 17GB !!!

The console hacking group 'Paradox' has released 'the worlds first accessable PS3 rip'. Previously it was announced how a Blu-Ray game disc is rippable via running Linux on the PS3, it is possible that other 'groups' will begin to release PS3 game images online with the aim of helping potential hackers get to grips with the protection. The game released onto the web is NFL Madden 07, please note we will not tolerate any unhealthy further mentions of the group.


---EDIT---

Woops, Its actually only 6.7gb or so BUT the second game that has been released "Resistance" is a huge 17.53GB !!!!!!!!!!!!!!
 
There is no logical reason for any modern game to use 17GB of space even with FMV and a big, high-quality soundtrack. This format just increases costs and encourages waste. They must be storing audio in uncompressed WAV and video as RGB/WAV.
 
There is no logical reason for any modern game to use 17GB of space even with FMV and a big, high-quality soundtrack. This format just increases costs and encourages waste. They must be storing audio in uncompressed WAV and video as RGB/WAV.

One logical reason is that it would discourage piracy. Even with the fastest connections that's still one hell of a download.
 
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There is no logical reason for any modern game to use 17GB of space even with FMV and a big, high-quality soundtrack. This format just increases costs and encourages waste. They must be storing audio in uncompressed WAV and video as RGB/WAV.

One logical reason is that it would discourage piracy. Even with the fastest connections that's still one hell of a download.
I guess that would be the only reason, but even still, it's a waste.

Imagine PC games weighing in that much... I wouldn't touch them with a ten-foot pole.

- Alex
 
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There is no logical reason for any modern game to use 17GB of space even with FMV and a big, high-quality soundtrack. This format just increases costs and encourages waste. They must be storing audio in uncompressed WAV and video as RGB/WAV.

One logical reason is that it would discourage piracy. Even with the fastest connections that's still one hell of a download.
Yeah probably.
GHEY.
 
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well i must admit i was a bit of a ps2 pirate but since i got my 360 i have bought like 12 gamnes since i lik ethe xbox live thingy wich wouldnt work if they were copied. so i guess it will be th esame with ps3 i wont get copied once since i like online games :) and really 17gb is not too much i mean these days with bittorrent n stuff you can download them in a few days even tho i only have a 8mb connection im sure koreans and americans could download them even quicker.
 
There is no logical reason for any modern game to use 17GB of space even with FMV and a big, high-quality soundtrack. This format just increases costs and encourages waste. They must be storing audio in uncompressed WAV and video as RGB/WAV.
That just shows how little you know about actual game development. The audio and video is still stored compressed because of disk space and load times. It is far quicker to load or stream a compressed audio file than an uncompressed WAV. The audio would most likely be MP3, OGG or ADPCM. There would be no hope of streaming an uncompressed video file at full resolution (up to 1080p) in real-time. The data transfer rate of the Blu-ray drive is simply not fast enough. The native PS3 video format is highly compressed on disk and decompressed in real-time on a couple of SPUs simultaneously.

There is no conspiracy about the size of games on disk. There are many reasons why the game can use up a lot of disk space.
  • FMVs on the PS2 were generally around 512x512 and still highly compressed. FMVs on PS3 are generally around 1280x720 and still highly compressed, but they still take up more space.
  • Audio is stored in a higher quality format. To fit the audio in the allocated disk space on PS2, we had to lose some quality. This is to enhance your experience in playing the game.
  • There are generally more non-interactive sequences and voice-overs in order to better tell the story. These take up more disk space.
  • Data is arranged on the disk to optimize load times. Sometimes this can mean duplicating data. If the same prop is used in two different levels, that prop's resources (mesh, animation, textures, sounds, scripts, etc) may be duplicated on disk so that the read head in the drive does not have move to another sector on the disk to read the prop's data. This eliminates seek times and therefore reduces the time that you have to wait for the level to load.
Yes, there are logical reasons for the games taking up a lot of space, but they are none of the tripe that I have seen thrown about in this forum.
 
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If we learned anything from the PSP its that the first dumped game is a total fake.

I wouldn't count on Americans mass pirating PS3 games for a while, a good number of people (like me) still have shitty dialup internet.
 
i only have a 8mb connection im sure koreans and americans could download them even quicker.


*Only* 8mb? Gah, my SBC/Yahoo DSL isn't even 1mb. I'm thinking it's probably 384k, since I get download speeds of 160k.

... then you've got no concept of how fast your connection should be. 1mbit equals about 128kb/s and 384kbit equals about 48kb/s.

As for the games being too big and as such too much of a hassle to d/l in their entirety, I doubt it. It'll result in people demanding faster connections and new technologies being introduced to allow it (VDSL2 for instance, for those who use regular phone copper lines to connect).
 
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If we learned anything from the PSP its that the first dumped game is a total fake.

I wouldn't count on Americans mass pirating PS3 games for a while, a good number of people (like me) still have shitty dialup internet.

Not fake! I heard about this before the thread was made. The file format is said to be similar to UMDs. The dumping is done while in the Linux environment on the PS3.

I read about the original news on www.eurasia.nu
 
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PS3 disc image structure if anyones interested :p -

Code:
0001184 , >:\PS3_DISC.SFB
0001186 , >:\PS3_GAME\ICON0.PNG
0001226 , >:\PS3_GAME\ICON0_00.PNG
0001265 , >:\PS3_GAME\ICON0_09.PNG
0001185 , >:\PS3_GAME\PARAM.SFO
0001304 , >:\PS3_GAME\PIC0.PNG
0001330 , >:\PS3_GAME\PIC0_00.PNG
0001512 , >:\PS3_GAME\PIC0_09.PNG
0001538 , >:\PS3_GAME\PIC1.PNG
0003124 , >:\PS3_GAME\PIC2.PNG
0003136 , >:\PS3_GAME\PIC2_00.PNG
0003148 , >:\PS3_GAME\PIC2_09.PNG
3210048 , >:\PS3_GAME\PS3LOGO.DAT
3210080 , >:\PS3_GAME\USRDIR\EBOOT.BIN
4382018 , >:\PS3_GAME\USRDIR\built\sound\global\creditsstream.dat
4258784 , >:\PS3_GAME\USRDIR\built\sound\global\ps3dialoguestream.e.dat
4285358 , >:\PS3_GAME\USRDIR\built\sound\global\ps3dialoguestream.f.dat
4334949 , >:\PS3_GAME\USRDIR\built\sound\global\ps3dialoguestream.g.dat
4309690 , >:\PS3_GAME\USRDIR\built\sound\global\ps3dialoguestream.i.dat
4358195 , >:\PS3_GAME\USRDIR\built\sound\global\ps3dialoguestream.s.dat
0003168 , >:\PS3_GAME\USRDIR\game.psarc
3214769 , >:\PS3_GAME\USRDIR\game.self
3241175 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.d.dat
3218981 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.e.dat
3226391 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.f.dat
3233879 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.g.dat
3230252 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.i.dat
3248585 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.j.dat
3252290 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.k.dat
3244880 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.p.dat
3237581 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.s.dat
3222686 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3dialoguestream.u.dat
3255995 , >:\PS3_GAME\USRDIR\packed\levels\level100\ps3soundstream.dat
3263705 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.d.dat
3260228 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.e.dat
3261342 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.f.dat
3262603 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.g.dat
3262109 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.i.dat
3264819 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.j.dat
3265376 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.k.dat
3264262 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.p.dat
3263211 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.s.dat
3260785 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3dialoguestream.u.dat
3265933 , >:\PS3_GAME\USRDIR\packed\levels\level101\ps3soundstream.dat
3310666 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.d.dat
3274330 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.e.dat
3286940 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.f.dat
3298933 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.g.dat
3293082 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.i.dat
3323276 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.j.dat
3329581 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.k.dat
3316971 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.p.dat
3304813 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.s.dat
3280635 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3dialoguestream.u.dat
3335886 , >:\PS3_GAME\USRDIR\packed\levels\level110\ps3soundstream.dat
3365112 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.d.dat
3342202 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.e.dat
3349930 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.f.dat
3357612 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.g.dat
3353881 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.i.dat
3372840 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.j.dat
3376704 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.k.dat
3368976 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.p.dat
3361399 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.s.dat
3346066 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3dialoguestream.u.dat
3380568 , >:\PS3_GAME\USRDIR\packed\levels\level111\ps3soundstream.dat
3400308 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.d.dat
3387011 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.e.dat
3391819 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.f.dat
3396141 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.g.dat
3394081 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.i.dat
3405116 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.j.dat
3407520 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.k.dat
3402712 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.p.dat
3398278 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.s.dat
3389415 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3dialoguestream.u.dat
3409924 , >:\PS3_GAME\USRDIR\packed\levels\level112\ps3soundstream.dat
3431395 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.d.dat
3416689 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.e.dat
3421619 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.f.dat
3426588 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.g.dat
3424200 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.i.dat
3436325 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.j.dat
3438790 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.k.dat
3433860 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.p.dat
3429054 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.s.dat
3419154 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3dialoguestream.u.dat
3441255 , >:\PS3_GAME\USRDIR\packed\levels\level120\ps3soundstream.dat
3477593 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.d.dat
3451473 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.e.dat
3460519 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.f.dat
3469154 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.g.dat
3464945 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.i.dat
3486639 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.j.dat
3491162 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.k.dat
3482116 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.p.dat
3473409 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.s.dat
3455996 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3dialoguestream.u.dat
3495685 , >:\PS3_GAME\USRDIR\packed\levels\level121\ps3soundstream.dat
3521115 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.d.dat
3509426 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.e.dat
3513462 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.f.dat
3517333 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.g.dat
3515482 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.i.dat
3525151 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.j.dat
3527169 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.k.dat
3523133 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.p.dat
3519237 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.s.dat
3511444 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3dialoguestream.u.dat
3529187 , >:\PS3_GAME\USRDIR\packed\levels\level20\ps3soundstream.dat
3536847 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.d.dat
3535441 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.e.dat
3535975 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.f.dat
3536426 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.g.dat
3536168 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.i.dat
3537381 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.j.dat
3537648 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.k.dat
3537114 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.p.dat
3536644 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.s.dat
3535708 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3dialoguestream.u.dat
3537915 , >:\PS3_GAME\USRDIR\packed\levels\level200\ps3soundstream.dat
3555047 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.d.dat
3538591 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.e.dat
3544101 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.f.dat
3549616 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.g.dat
3546927 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.i.dat
3560557 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.j.dat
3563312 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.k.dat
3557802 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.p.dat
3552295 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.s.dat
3541346 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3dialoguestream.u.dat
3566067 , >:\PS3_GAME\USRDIR\packed\levels\level21\ps3soundstream.dat
3572861 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.d.dat
3571455 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.e.dat
3571989 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.f.dat
3572440 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.g.dat
3572182 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.i.dat
3573395 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.j.dat
3573662 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.k.dat
3573128 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.p.dat
3572658 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.s.dat
3571722 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3dialoguestream.u.dat
3573929 , >:\PS3_GAME\USRDIR\packed\levels\level210\ps3soundstream.dat
3588134 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.d.dat
3574605 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.e.dat
3579181 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.f.dat
3583634 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.g.dat
3581482 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.i.dat
3592710 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.j.dat
3594998 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.k.dat
3590422 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.p.dat
3585800 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.s.dat
3576893 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3dialoguestream.u.dat
3597286 , >:\PS3_GAME\USRDIR\packed\levels\level22\ps3soundstream.dat
3605392 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.d.dat
3603986 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.e.dat
3604520 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.f.dat
3604971 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.g.dat
3604713 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.i.dat
3605926 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.j.dat
3606193 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.k.dat
3605659 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.p.dat
3605189 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.s.dat
3604253 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3dialoguestream.u.dat
3606460 , >:\PS3_GAME\USRDIR\packed\levels\level220\ps3soundstream.dat
3608542 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.d.dat
3607136 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.e.dat
3607670 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.f.dat
3608121 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.g.dat
3607863 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.i.dat
3609076 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.j.dat
3609343 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.k.dat
3608809 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.p.dat
3608339 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.s.dat
3607403 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3dialoguestream.u.dat
3609610 , >:\PS3_GAME\USRDIR\packed\levels\level230\ps3soundstream.dat
3611692 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.d.dat
3610286 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.e.dat
3610820 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.f.dat
3611271 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.g.dat
3611013 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.i.dat
3612226 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.j.dat
3612493 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.k.dat
3611959 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.p.dat
3611489 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.s.dat
3610553 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3dialoguestream.u.dat
3612760 , >:\PS3_GAME\USRDIR\packed\levels\level240\ps3soundstream.dat
3614842 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.d.dat
3613436 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.e.dat
3613970 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.f.dat
3614421 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.g.dat
3614163 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.i.dat
3615376 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.j.dat
3615643 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.k.dat
3615109 , >:\PS3_GAME\USRDIR\packed\levels\level250\ps3dialoguestream.p.dat
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5958496 , >:\PS3
 
There is no logical reason for any modern game to use 17GB of space even with FMV and a big, high-quality soundtrack. This format just increases costs and encourages waste. They must be storing audio in uncompressed WAV and video as RGB/WAV.
That just shows how little you know about actual game development. The audio and video is still stored compressed because of disk space and load times. It is far quicker to load or stream a compressed audio file than an uncompressed WAV. The audio would most likely be MP3, OGG or ADPCM. There would be no hope of streaming an uncompressed video file at full resolution (up to 1080p) in real-time. The data transfer rate of the Blu-ray drive is simply not fast enough. The native PS3 video format is highly compressed on disk and decompressed in real-time on a couple of SPUs simultaneously.

(long list of bull)

Yes, there are logical reasons for the games taking up a lot of space, but they are none of the tripe that I have seen thrown about in this forum.
What the fuck is wrong with you? We're having a rational conversation and you have to barge in waving your dick around like you've got something to prove. For your information, I spend the majority of my free time developing 2D or 3D games- I've got quite a good idea of how things are done, thank you very much. And I work with hardware that is a fuckton less powerful than the PS3 where CPU time, RAM and storage space are all at a premium.

I've played loads of games with the same quantity and quality of video, audio, models and textures, as well as the minimal 2D content, as PS3 games and they didn't occupy even close to that much space. Clearly, there is some degree of inefficiency, e.g. encoding media at too high a bitrate. Do you think I don't even know what MP3, OGG and ADPCM are? How fucking daft do you think I am? I was using hyperbole, exaggeration for dramatic or comedic effect. Way to fly into a rage, though. Good job.

Odds are there will be ways to shrink these things down for distribution. For example, Sonic Adventure is around 900mb but once you strip out some unwanted extras like Chao stages or web browser content you can fit it in 700mb. Converting the audio to Mono works, too-- I would normally not do this, but it doesn't take much advantage of stereo (generally just uses both channels equally) and my TV at the time had only one speaker anyway. Then you can RAR the NRG/CDI/ISO-CUE pair and it will be under 300mb. Some games compressed even better-- like Ikaruga goes from a 1GB disc to 27MB RAR'ed. (Extracted it's 700mb.) Extract-Burn-Delete and keep the RAR was my usual approach. Disc images generally contain an appalling amount of empty space so they compress very, very well.
 
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It is a general fact that games uuse dummy files to make sure content is in a physical location on the surface of the disc in which loading times will be more efficient.

And The media content on PS3 games will be compressed, but it will be less compressed and possibly lossless compression in some cases, as devs will not be able to productively max out Blu-ray capacities for a good while.
 
What the fuck is wrong with you? We're having a rational conversation and you have to barge in waving your dick around like you've got something to prove. For your information, I spend the majority of my free time developing 2D or 3D games- I've got quite a good idea of how things are done, thank you very much. And I work with hardware that is a fuckton less powerful than the PS3 where CPU time, RAM and storage space are all at a premium.
And yet you cant manage to run a simple space shooter at the gp2x.
 
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What the fuck is wrong with you? We're having a rational conversation and you have to barge in waving your dick around like you've got something to prove. For your information, I spend the majority of my free time developing 2D or 3D games- I've got quite a good idea of how things are done, thank you very much. And I work with hardware that is a fuckton less powerful than the PS3 where CPU time, RAM and storage space are all at a premium.
And yet you cant manage to run a simple space shooter at the gp2x.
You base your opinions on a game you've never played or seen. First off, Stargazer's not a space shooter, nearly none of the stages take place in space. Second, 'simple space shooters' generally use 2 or 3 background layers, or just one. On average, we need to use 4-6. And most space shooters are simplistic and use just a few small sprites-- we're using very large sprites, and a LOT of them. Have you ever played Ikaruga or Psyvariar 2? Essentially, we are looking at the same level of intensity and density of effects except in 2D, not 3D.

There is no issue with CPU power, the engine would probably run at full speed on the GBA's ARM7 @ 16 MHz, and we haven't come close to the RAM limitations of the GP2X, which far exceed our needs. Storage space is no issue, and working within even a 128MB SD card is more than reasonable. The GP2X hardware is poorly suited to drawing so many sprites at an acceptable framerate, however, due to its mediocre blitter, poorly-designed memory subsystem and the ARM920T's poor performance at picking up the work the blitter cannot handle-- that is where the issue lies. Lack of SD DMA makes loading and audio playback a chore, and the controls are close to worthless.

You can give me your little speech about 'a programmer never blames the hardware' all you like, but you can tell that to all the Saturn developers who quit the system in favor of the PSX. Because of its cumbersome design, even if the Saturn was the overall more powerful and capable machine, it wasn't practical to develop for. The situation is even more dramatic with the GP2X, where the hardware passes the 'cumbersome' line, to land somewhere in 'broken' territory.
 
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i only have a 8mb connection im sure koreans and americans could download them even quicker.


*Only* 8mb? Gah, my SBC/Yahoo DSL isn't even 1mb. I'm thinking it's probably 384k, since I get download speeds of 160k.

... then you've got no concept of how fast your connection should be. 1mbit equals about 128kb/s and 384kbit equals about 48kb/s.

Then you have no concept of my internet provider. :p

I looked up on their site, and here's the official data:
384 Kbps to 768 Kbps

Which according to what you said is quite impossible, even the high end. I usually get at least 90k/s download and at most 160k/s (I just said the high one 'cause that's what I was getting at the moment), when according to you I should never even get up to 128k/s because of my connection stats.

Just to be fair though, I'll take the SpeakEasy speed test and report back.


...


Interesting. I'm getting a much higher speed than I'm provisioned for. According to SpeakEasy, I have a 1.3M download link.
 
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