GP2X Filled Circle In Sdl?


Nagelfar

Active Member
Joined
Nov 18, 2005
Messages
684
As it seems there's no way to draw a circle (filled or not) with standard SDL. Which lib should I use to draw circles and where do I get a procompiled (windows) version of it and not just sources like e.g. SDL_gfx?
 
woogal said:
Is it really that difficult to type 'sdl_gfx windows' into google?
No, typing it is quite easy, still I only find instructions on how to build the dll from source and not the .h .lib and .dll in a binary package :-/
 
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So you didn't make it as far as the 6th search result containing the phrase 'SDL_gfx.dll is not included in the installer. If windows popups a screen with "SDL_gfx.dll not found. ...'?
 
woogal said:
So you didn't make it as far as the 6th search result containing the phrase 'SDL_gfx.dll is not included in the installer. If windows popups a screen with "SDL_gfx.dll not found. ...'?
Actually I did. Show me the .h and .lib file, please?

Orkie said:
http://sourceforge.net/project/showfiles.p...lease_id=323573

Rename the devpak to .tar.bz2 and extract with WinRAR.

Of course, you could've just written your own function to do it.


First useful answer, thx.

Of course I could but why bother if somebody has already done the work?
 
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Well you don't actually need the .lib file, that is a static library and the header is available from the SDL_gfx homepage :)
 
Orkie said:
Well you don't actually need the .lib file, that is a static library and the header is available from the SDL_gfx homepage :)
Thx, good to know!
 
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